
In this video, Crystal will cover making an audio-reactive point cloud with Instancing in TouchDesigner. This technique was previously shared in Holiday Point Cloud Transitions tutorial. You can use any audio or device in to create this look.

In this video, Crystal will cover making an audio-reactive point cloud with Instancing in TouchDesigner. This technique was previously shared in Holiday Point Cloud Transitions tutorial. You can use any audio or device in to create this look.


https://youtu.be/4XmiHLaqgZs Mirror Lab and Glitch Lab are very popular Android apps for making procedural art, and they have an effect called 'Topology 3D' which originally inspired me to dive into TouchDesigner and one day implement it - and here we are.

This is for the first released track off my upcoming electronic music album that I recorded with a modular synth during the last six months. https://www.youtube.com/watch?v=TGt1wSTwx3M https://www.youtube.com/watch?v=TGt1wSTwx3M

In this tutorial we break apart 3D objects likes boxes and spheres by using the point data for instancing and combining this data with noise.

One of the things I see often lacking in TouchDesigner work is natural camera movements. To be honest, I rarely see ANY camera movement! Lots of times this works, but many times, a ton of interest and depth can be added to a piece of work by adding camera motion.
안녕하세요, 카로 입니다. 이번 영상에서 Null 오퍼레이터 이용하는 이유를 대해서 설명 합니다. 영상 관련된 블로그 포스트: https://blog.naver.com/swhakim95/222088487242 http://carolinereize.com https://blog.naver.com/swhakim95 https://www.instagram.com/digital.rain/ Music: Jayden Jo https://www.instagram.com/joypark_seoul/

Hi all! Today we've got a great in-depth guest post from Crystal Jow about her process in making this piece of analog-digital hybrid art in TouchDesigner that is audio reactive.

TouchDesigner is well known for always having new features coming out. It's what it makes it the go-to tool for interactive developers who want support for the latest tools and softwares. nVidia Flex integration has just been added to TouchDesigner and it's an exciting way to do fluid simulations.