Bug fixes and improvements
Release Notes
Mar 27, 2023
New Python
Licenses Class - New members .isPro and .isNonCommercial to quickly determine license capabilities.
New Palette
- TDAbleton - Fixed bug where moving a cuepoint will disconnect it from name change updates.
- Palette:pointGenerator - Updated shape and volume functions with better random distribution and additional shapes.
- Palette:projectorBlend - Defaults of 'Gamma' parameter changed to a usable value.
- Palette:webRTCPanel - v1.0.2 - Updating internal Logger COMP of webRTCPanel COMP and webRTCPanelRcv COMP.
- Palette:webRTC - v1.0.5 - Updating internal Logger COMP of WebRTC COMP, signalingClient and signalingServer.
Bug Fixes and Improvements
- List COMP - Fixed callbacks intermittently not working.
- GLSL TOP - Added support for GL_NV_compute_shader_derivatives extension.
- Render TOP crashes and bugs fixed.
- Fixed crash when 'Depth Only' is enabled.
- Fixed hang when more than 16 cameras are used at once.
- Is now only cleared once at the start of the render. It may have been cleared multiple times with multi-camera rendering previously.
- Render Pass TOP - Now has its own allocated texture for Image Output.
- Screen Grab TOP - macOS overhaul
- Enabled 'Full Desktop' mode.
- Fixed occasional crash when parameters or display layout changed.
- Capture to (Extended) sRGB so output matches input on non-SRGB displays.
- Fixed behavior of Active, Active Pulse, Source, Left, Right, Bottom, Top, and Limit FPS parameters
- Correctly size screengrab output for TOP limits.
- Video Stream In TOP / Video Stream Out TOP / Movie File In TOP / Movie File Out TOP - Improved Nvidia Encode/Decode performance.
- Video Device In TOP - Improved Bluefish444 device behavior when input signal format changes and fixed a crash that can occur when using Deltacast devices.
- Video Stream In TOP - Fixed bug where network packet queue would grow while TouchDesigner was paused.
- OpenVR / OpenVR CHOP - Fixed projection matrices when using the Vive Pro 2.
- Pangolin CHOP - Fixed sample rate not updating with the rate set in the timeline.
- Timer CHOP - Fixed crash when called from a script before initial cook.
- On macOS fixed hang that can occur when zooming out of networks when the Line MAT is being used.
- On macOS fixed ctrl+left-click option as a right-click (when set in Preferences).
- Fixed floating network editor windows sometimes being always on top.
- Fixed crash when working with 3 component data and CUDA.
- Backup copies of external .tox files will now always be saved into CrashAutoSave.*.toe files when a crash occurs, even if the 'Save Backup of External' parameter is off in the component.
- Fixed grey rectangle background artifacts sometimes displayed in Panel panes.