Bug fixes and improvements
Release Notes
Feb 07, 2022
New Features
- DMX In CHOP - Allow specifying rates higher than 44 to support non-standard Art-Net + sACN hardware rates.
Bug Fixes and Improvements
- Bullet Solver COMP - Fixed crash when changing a body's active state while performing a contact test.
- Replicator COMP - Fixed incremental replicating which was only replicating one increment.
- TouchEngine / Engine COMP - Improved handling of plugin/.tox files.
- Support added to load custom C++ OPs from Plugins directory alongside the loaded component.
- This enables the use of C++ plugins bundled with the .tox file.
- Now unloads plugins lazily, for example when the directory changes, not on unload.
- TouchEngine performance optimizations
- Improved performance of texture inputs.
- Improved GPU memory usage on macOS.
- Custom Operators - C++ Operators don't require re-authorization after a file move.
- C++ Operators - Fix for some relative paths not working for the 'Plugin Path' parameter.
- Video Stream In TOP - New 'network_video_packet_queue_size' Info CHOP channel.
- Pangolin CHOP - Fixed conversion of point x,y,z values when sending to BEYOND.
- SocketIO DAT - Fixed startup crash on corrupted file when Socket IO DAT was missing its Callback DAT.