Bug fixes and improvements
Release Notes 

Feb 07, 2022

New Features

  • DMX In CHOP - Allow specifying rates higher than 44 to support non-standard Art-Net + sACN hardware rates.

Bug Fixes and Improvements

  • Bullet Solver COMP - Fixed crash when changing a body's active state while performing a contact test.
  • Replicator COMP - Fixed incremental replicating which was only replicating one increment.
  • TouchEngine / Engine COMP - Improved handling of plugin/.tox files.
    • Support added to load custom C++ OPs from Plugins directory alongside the loaded component.
    • This enables the use of C++ plugins bundled with the .tox file.
    • Now unloads plugins lazily, for example when the directory changes, not on unload.
  • TouchEngine performance optimizations
    • Improved performance of texture inputs.
    • Improved GPU memory usage on macOS.
  • Custom Operators - C++ Operators don't require re-authorization after a file move.
  • C++ Operators - Fix for some relative paths not working for the 'Plugin Path' parameter.
  • Video Stream In TOP - New 'network_video_packet_queue_size' Info CHOP channel.
  • Pangolin CHOP - Fixed conversion of point x,y,z values when sending to BEYOND.
  • SocketIO DAT - Fixed startup crash on corrupted file when Socket IO DAT was missing its Callback DAT.