Bug fixes and improvements
Release Notes
Nov 10, 2021
New Features
- List COMP / ListAttributes Class fontFile - Can now use custom fonts by specifying a font file or VFS path.
New Palette
- Palette:kantanUVHelper - Fixed an issue where kantanUVHelper could fill up GPU Memory considerably.
Bug Fixes and Improvements
- ZED - Upgraded to ZED SDK 3.5.6.
- FBX COMP / Import Select SOP - Fixed bug with Import Select SOP showing incorrect mesh on toe reload.
- Environment Light COMP / PBR MAT - Apply extra filtering on the environment map to avoid some hotspots in HDR maps. Thanks @lucasm.
- PBR MAT - Fixed multiple Environment Light COMPs not working correctly.
- Nvidia Flow Emitter COMP / Nvidia Flow TOP - Fixed a crash with 'Shape TOP' emitters exceeding a resolution of 2048x2048.
- Video Device In TOP - Added support for timecode input for AJA devices.
- Video Device In TOP - AJA devices now work better with 3G-B formatted input.
- Video Stream In TOP - Fixed crash that can occur when the input resolution changes (and gets smaller).
- CPlusPlus TOP - Plugin operator info now initialized before passing to plugin code.
- Cross TOP - Fixed a crash when Passes > 1.
- Audio Stream In CHOP - Fixed reading from URL issue.
- FreeD CHOP - Fixed small decoding error in angle positions.
- MIDI Out CHOP - Fixed issue with random values being generated when the number of channels changed.
- Timer CHOP - Fixed execution when initializing timer from onSegmentExit callbacks.
- Evaluate DAT - Fixed a crash caused by cooking dependency loops.
- TCP/IP DAT - Fixed memory leak.
- Alembic SOP - Fixed UV/normal point order bug.
- CPlusPlus SOP - Fixed issue of not cooking when its input changes.