Bug fixes and improvements
Release Notes 
Mar 09, 2020
New Palette
  • Widgets improvements
    • Using the lister with a DAT for data storage has been greatly improved. Look at the example found in snippets for reference.
    • The reference for the external configuration component has been improved when dragging off the palette and will automatically create a new configuration component that is docked to the widget.
New Python
  • COMP.copy(includeDocked = True) new keyword to include any externally docked operators to the source component.
  • Par Class.order - Added support for built-in parameters
Bug Fixes and Improvements
  • Hotfix for 2020.20620 - macOS crashing fixed.
  • Fixed UI flashing issue on macOS when using floating windows in some cases.
  • Fixed frame rate slowdown when opening OP Snippets.
  • Geometry COMP - Fixed very long cook times introduced in 2019.30000/2020.20000 series builds.
  • Analyze TOP - Fixed macOS shader compiling bug when using the 'Average' operation.
  • Movie File In TOP - Fixed crash that occurs when playing back Hap files with 'High Performance Read' enabled.
  • Notch TOP - Fixed Notch block GPU mem usage not being cleared when active pararmeter disabled.
  • OpenColorIO TOP - Fixed CDL Transforms when there is no active Color Space transform.
  • Reorder TOP - Fixed parameter label typo.
  • Video Device Out TOP - Fixed issue where Fill/Key wouldn't work on higher framerate outputs.
  • Web Render TOP - Added a 'Reload Source' pulse to reload the original url/data specified.
  • Helios DAC CHOP - Updated to Helios SDK v7, fixed issue where connecting a USB device might disconnect the Helios device.
  • MIDI In CHOP - Fixed device and file parameter enable states.
  • Mouse In CHOP - Fixed mousewheel not updating while any field had focus.
  • OSC Out CHOP - Fixed crash that can occur when a 0 channel input is connected.
  • Transform CHOP - Fixed 3x3 matrix inputs not working.
  • TOP to CHOP - Fixed incorrect sampling in some cases.
  • OSC In DAT - Fixed bug that broke 'Address Scope' functionality.
  • DAT - Fixed usage of 'append' keyword.
  • Line MAT improvements
    • Fixed picking custom attributes not working.
    • Fixed 'Vectors' being scaled incorrectly.
    • Fixed issue where geometry could render with wrong transform if a Line MAT had all options 'Off'.
  • CUDA - Fixed up CudaTOP sample code a bit. Now links with the shared cudart, and compiles for more shader models.
  • Muliple MIDI devices of the same name are now handled properly. Please select adjusted names in the MIDI Device Mapper in this case.
  • Fixed issue where building a SOP with more than 16 attributes would cause a crash.
  • Fixed filename.Settings.json not working correctly in some cases.
  • Optimized pulse parameters that had binding or expressions that were not time-dependent.
  • Palette:stoner - Selecting a gridwarp point did not deselect previously selected point.
  • Palette:particlesGpu - Fixed preset, camera, and texture issues reported.