Bug fixes and improvements
Release Notes
Mar 05, 2020
Bug Fixes and Improvements
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Fixed startup crash that that was occuring on Intel GPUs with the newest drivers. (Often ones installed via Windows Update)
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Window COMP macOS - Fixed issues where borderless perform windows wouldn't work properly on macOS 10.15 Catalina.
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Render TOP - Fixed crash when using the last GLSL sampler parameter.
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Notch TOP - Fixed crash when switching layer parameter to expression mode.
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OpenColorIO TOP - Fixed a texture precision bug; remove precision parameter and set precision to 32-bit float.
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CPlusPlus TOP - Fixed recent crash introduced in the last release when using older plugins.
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FBX COMP - Added support for FloatVectorArray vertex cache channel types.
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Leap Motion CHOP - Wrist and elbow positions are now output properly when 'API' set to Version 4 Orion.
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PosiStageNet CHOP - Fixed bug with channel names appearing incorrectly and fixed a crash due to parsing error.
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Timer CHOP - Force a ready pulse whenever 'Start' is re-pulsed.
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Timer CHOP - Fixed auto start when onInitialize() callback returns a delayed initialize.
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Par Class - Fixed precision loss when assigning a value to a parameter due to cast to a float.
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Fixed crash when trying to remove a mapping from the MIDI Device Mapper Dialog.
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Fixed crash using print statements in python threads.
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Fixed slow memeory leak when using ipar expressions.
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Fixed linking of tags when copying nodes.
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toeexpand/toecollapse will now tolerate forward or backward slashes.