I’m looking to speak with an experienced TouchDesigner developer to discuss the feasibility of a stereoscopic 3D visual system. The goal is to create a reusable TouchDesigner template that renders abstract 3D objects slowly rotating within a confined volumetric field, outputs native left/right stereoscopic video, and feeds that output into a custom Unity shader inside a VRChat world. The shader is already operational. We have had this working in the past, but I'm interested to see if TouchDesigner could be a stronger foundation for us. The system should be flexible enough to swap in different 3D objects over time and act as a foundational visual “engine” for our shader. I’m primarily interested in an initial feasibility discussion and technical approach; I can share visual references and examples, and if aligned, we can scope the project from there.
Thanks for your consideration!
Please email me at freddie@slothcast.com or add me on Discord: "slothcast".