Intermediate Level TOPICS Day 1: TOPs 17.00 - 20.00 Pixel formats - waveforms and functions in TOPs - math TOP (calculating distance) slope TOP - point clouds - looping noise - cache TOP - pixel direction GPU particles Rendering - render pass - feedback tricks DAY 2: SOPS 17.00-17.30 Q&A 17
SOLD OUT - There will be room for observers at the event. For more information contact organizer below. English is below Japanese 我々は、今年で４年目となるMUTEK.jpとDerivative社が共催するDigi Lab TouchDesigner Workshopを開催する事を喜んでお知らせしたいです。 今年の２日間で開催するワークショップは、 TouchDesignerの中級から上級のユーザー向けです。
Point clouds in TouchDesigner was first taught as part of the PRECTXE 2019 Festival in Seoul/Korea. This 3 part video series starts with a look at Instancing and the new Instancing related features added in recent experimental builds of TouchDesigner.
If you’ve been following along with the workshop materials from the TD Summit 2019, there is one more exciting little tid-bit to dig-into. Thinking about how to create a reusable template for creating toxes is no small feat - especially if you want to include external Python libraries.
Overview Python has more and more reach these days - from web services to internet of things objects, scientific and statistical analysis of data, what you can do with Python is ever expanding.
Overview How you design, plan, and extend a system is a both an engineering and creative endeavor. The choices you make will have lasting impact in the way you work, what your system can do, what it can't do, and how easy it will be to maintain and adapt for future work.
Working with GitHub and TouchDesigner can be a real adventure – and what I hear most often is why and how. A bit ago I did a little write-up about working with git and Touch, but realize that’s still a bit intimidating for folks.