
https://youtu.be/a8HRyIYq_Jo In this video I show how to make 'realistic' rain and puddles in TouchDesigner. The basis of this is a GLSL Top and vertex displacement on a PBR MAT.
https://youtu.be/a8HRyIYq_Jo In this video I show how to make 'realistic' rain and puddles in TouchDesigner. The basis of this is a GLSL Top and vertex displacement on a PBR MAT.
https://youtu.be/aeSX5KhGf5M This is an intermediate TouchDesigner tutorial that shows how to animate simple instanced SOPs via a vertex shader.
One day intermediate level workshop. Andrew Quinn, Simon Burgin and special guest guru Peter Walker share their knowledge with case studies of their work TOPICS: video mapping, VR, kinect, tracking, point clouds and more. Includes project files, a collection of 30+ useful TouchDesigner patches.
I recently created an interactive installation that involved procedurally generated plants using the L System SOP (learn more about the project).
In this two part tutorial we're going to build a custom component in Touchdesigner that records an animated geometry file into a texture format. Then in the second part we are going to use GLSL to: 1. instance the model, 2.
Hi, Happy NEW YEAR!!!! Here i ll show you how to use the springSOP to in order to have a fake fluid animation, and use those data to display images. Here the link to the SOP Unwrapper COMP: https://olib.amb-service.net/componen...
TouchDesigner => ChucK => TouchDesigner; Download it: https://github.com/DBraun/ChucKDesigner/ ChucKDesigner is an integration of the ChucK music/audio programming language with TouchDesigner.
2021年12月11日(土)、MUTEK.JP × Derivative共催によるTouchDesignerワークショップが行われ、講師を担当させていただきました。 ワークショップで実施した「自動翻訳ツールの作り方」について紹介したいと思います。 デモの概要 https://youtu.be/uXy3zcMp-DQ 今回のワークショップにあたり、用意したサンプルファイルは以下です。
Been working for quite a bit in a way to transform image into sound, and came up with a hopefully-interesting idea. In this tutorial you’re going to learn how to transform RGB data into MIDI in TouchDesigner, and feed it to Ableton Live.