Touchdesigner already has a nice set of basic operators for building geometry like the SphereSOP or the GridSOP. However there might be use cases where you need to work with custom and adjustable geometry.
For Beginners & Intermediate
In this TouchDesigner tutorial, we create a Base Comp with custom parameters, so you can create your own reusable components.
Custom Components & Parameters
In this TouchDesigner tutorial, we use the Line material to create two simple but very useful examples.
Line MAT Structures
Here is a tutorial on how to change scale, color, rotation, texture and other instances parameters depending on a distance from camera (or Light, or any other COMP).
Dinstaning (distance based instancing)
Simple technique to create circular motion in TouchDesigner Hope you like it! H.
Drawing with Circles
Hello! I've made a tutorial on NVIDIA Flow and how to make it look sexy, so I thought I'd share it with you here! Any feedback is appreciated. Kind regards, ~ N. https://www.youtube.com/watch?v=A-xOp1LTchY&lc=UgxA3L7Tli8HOEjYZt14AaABAg
NVIDIA FLOW - REALTIME FIRE
Hey friends, Here is a simple technique to create waves with SOPs. Hope you like it! H.
Waves with SOP in TouchDesigner
Notch is a powerful enviroment to create amazing motion graphics and interactive VFX in realtime, but how can you take this one step further?