In this tutorial we look at how to create a basic interactive particle system by using the Kinect v2 (works with Azure too), Optical Flow and particlesGPU. We especially have a closer look at the particlesGPU, so you can easily customize the look and behaviour of the particles to your needs.
For Beginners & Intermediate
In this tutorial we create a component which can detect when objects are on top of each other (colliding). This works for any 2D input with alpha. You could also render a 3D scene and use it there, it just works on the u v axis though.
En esta ultima parte introductoria abordaremos la manera de realizar curvas paramétricas utilizando código (Python).