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TouchDesigner Event Paris Summer 2025

 

We are very excited to announce our TouchDesigner Paris Summer Event, taking place at Point Éphémère on July 9th, 2025. This will be our first organized meetup in Paris, and we're really looking forward to connecting in person with the local TouchDesigner community!

From Derivative, Greg Hermanovic and Isabelle Rousset will be there, with other team members potentially joining TBD.

The event runs from 11:00 AM to midnight, with masterclasses and community presentations during the day and a casual social gathering in the evening. The night will include an "Open Beamer" jam session—a dynamic, VJ-style setup where multiple participants project visuals to music from a DJ, often remixing each other's video feeds in real time.

The presentation segment features five in-depth 30-minute talks, followed by the always entertaining and insight-packed quickfire round—four rapid 10-minute presentations.

After a full day of learning, inspiration, and creative exchange, we’ll break for dinner before diving into the evening portion of the event featuring an Open Beamer jam session—a fun (and semi-structured) VJ-style setup where multiple participants project visuals to a DJ set, often remixing each other's video feeds in real-time. A cash bar will be available on site.

There will be plenty of time to catch up with old friends, meet new ones, and enjoy some relaxed socializing throughout the day and evening. 
 

Ticketing + Program

This is a small, community-focused event with limited capacity, so we kindly ask that tickets be reserved by and for members of the TouchDesigner community.

 

_presenters

Louk Amidou
Fabien Bouchard
Shandor Chury
Philippe dubost
jacques hoepffner
Cécile Lebon
Sébastien Mercier
Sumeet Rohilla
Florian Rouzaud Cornabas
Vincent Sanjiv
 

_Welcome

Greg Hermanovic and Isabelle Rousset 12:00pm

Opening remarks and team introduction.
 

_30-MINUTE PRESENTATIONS

We’re especially interested in how people work with TouchDesigner—how they built things in TouchDesigner and its role in solving certain problems. These talks are centered on knowledge and experience-sharing. Schedule of presenters coming soon! 

 

Sumeet Rohilla
Touchdesigner diaries: anatomy of an installation | 12:30PM

In this talk, Sumeet will share his creative journey with TouchDesigner over the past two years, detailing how it became central to their artistic practice. From immersive light festival installations to audiovisual fulldome performances and interactive experiences, the presentation unpacks the process behind several key projects.

The session will explore the evolution of his technical approach, challenges in translating concepts into responsive environments, and how TouchDesigner helped bridge code, light, live visuals, sound (via Ableton), and audience interaction. Expect a behind-the-scenes look at experimentation, iteration, and the anatomy of a living installation—plus a sneak peek at upcoming projects. Selected TouchDesigner patches and thought processes will also be shared during the presentation.

Tags: #LiveAVPerformance  #LightArt #InteractiveInstallation

Sumeet Rohilla (Ph.D, M.Sc., M.Tech) is an interdisciplinary media artist and creative coder with an academic background in mathematical physics and applied optical sciences. Deriving inspiration from mathematical abstractness and simplicity in nature as well as his diverse cultural background, he intertwines together his passion for science, emerging technologies and art. Through his creative work, he strives towards abstracting away the layers of reality through computational expressionism and ardent practice of design aesthetics. His artwork ranges from full dome audio visual live performances to interactive light installations.

https://www.sumeetrohilla.com/
https://www.instagram.com/sumeetrohilla/

 

Louk Amidou
EXPLORING HIDDEN POETIC AND INTERACTIVE DIMENSIONS OF CREATIVITY WITH AI AND TOUCHDESIGNER | 1:15PM

A core challenge for artists and designers is turning imagination into something concrete and shareable. TouchDesigner is a powerful tool for this, and integrating AI opens new possibilities for bridging the gap between concept and outcome.

In this presentation, Louk will demonstrate custom AI modules developed in TouchDesigner for live performance and workshops, while exploring the creative potential and limitations of interactive AI systems.

The talk culminates in a speculative experiment reimagining AI's role in digital creation—not just as co-author, tool, or material, but as all of these at once. Can we prototype a more poetic, less utilitarian relationship between artist, AI, and audience?

Tags: #AIArt #Creativity #InteractiveMedia

INFRATONAL is an artistic project led by Louk AMIDOU, a Paris-based multidisciplinary artist who works at the intersection of digital arts, electronic music and interaction design. He uses algorithms to create hybrid visual and sound pieces which aim to be performed by the human gesture as intangible instruments. He questions the artwork's nature at the age of AI and the relationship between the artist and the algorithm. He experiments how humans and their imperfections and emotions could remain a necessary part of today's digital art driven by AI.

www.infratonal.com
www.artefunkt.com
 

Jacques Hoepffner
Using TouchDesigner for Dance, theatre and opera | 2:00PM

Jacques Hoepffner shares his experience using TouchDesigner in live performance contexts such as dance, theatre, and opera. After working with multiple platforms like Isadora, Processing, and Unity, he found TouchDesigner offered a unified solution—though not without challenges. To address the specific needs of stage work—such as narrative linearity, fast rehearsal turnaround, and tight budgets—he developed custom tools and workflows tailored to the pace of production.

In this talk, Jacques will present key projects, including the opera Au cœur de l'océan, choreographic works Corps, Rythmes et Algorithmes and Touche le ciel, and the play Le voyage d’hiver, highlighting how he adapted TouchDesigner to each. Materials and resources from the presentation will be available at hoepffner.info.

Tags: #LivePerformance #StageDesign #InteractiveTheatre

Jacques Hoepffner is a Paris-based photographer, videographer, stage designer, and teacher who creates spatial experiences with image and sound for dance, theatre, and opera. Over the years, he has explored a wide range of tools to achieve his creative vision—from 16mm xenon film projectors in the 1980s to Dataton systems, Macromedia Director, Max/MSP with Jitter, Isadora, Processing, and Unity 3D. Since 2017, he has worked almost exclusively with TouchDesigner, using it in his own productions and teaching it to stage professionals.

http://hoepffner.info

 

BREAK 1 HOUR LUNCH 2:45PM - 3:34pm

Lunch will be available at this time for all participants at the venue restaurant. It's the it's the most convenient spot where we can eat together and not stray too far from the venue.

 

Vincent Sanjivy (a.k.a. Taj ninny)
Mapping in the dust : Touchdesigner for low-budget stage solutions in North Africa | 3:45PM

As part of the Franco-Tunisian project No Logo (now E-Fest), Vincent Sanjivy has been working to bring interactive media to remote regions of North Africa. Since 2018, he has used TouchDesigner to develop interactive installations, complex video-mapping, and multimedia performances across Tunisia, Morocco, and Algeria, often under tight budgets and time constraints. These tours have also served as opportunities to teach TouchDesigner to a wide range of participants, from children and mothers to arts and engineering students.

In this presentation, Vincent will share insights from three selected projects: 3D-scanning Berber architecture with Kinect Azure, dome projection mapping in Morocco, and video-mapping a kinetic sculpture using real-time 3D. He will walk through the TouchDesigner patches behind the work and touch on topics such as point cloud registration with Python, video blending, and motor control.

Tags: #3DScanning #ProjectionMapping #MotorControl #Scenography

Vincent Sanjivy is a creative technologist with a passion for connecting ideas, systems, and people. He’s been exploring computers since the age of three and graduated in 2014 with a degree in electronics and computer science. With an ambivalent relationship to technology, Taj developed a parallel interest in music and the visual arts, often blending the two.

His earlier work focused on technological obsolescence and reuse, presenting exhibitions based on analog circuitry and creative hardware repurposing. More recently, his practice has shifted toward the stage, developing complex video mapping systems for theatre and performing live audiovisual shows. Taj has also led TouchDesigner workshops in Tunisia, Morocco, Algeria, and France, sharing his knowledge across borders and disciplines.

Philippe Dubost
How to make iPad style and Phone apps with the help of TouchDesigner? | 4:30PM

Without any Swift or iOS knowledge, TouchDesigner can help bring big ideas to life — even on tablets and phones. Let's mix together TD, Airtable, Webhooks, Python, NodeJS, Scanners, Printers, Paper and Colors... In this 30-minute session, see how TD can be used to prototype and run mobile-style apps for public installations, using Surface Pro tablets and phones as creative interfaces. Discover real-world workflows where TD handles scanning, image processing, and syncing with a web backend.

Tags: #Interfaces #HideTheComputers #FromPaperToHolograms #WebApps #Nodejs 

Philippe Dubost creates luminous illusions at the intersection of art and engineering. Blending light, video, code, and storytelling, he designs immersive installations where magic meets technology.

After a decade crafting large-scale experiences at Moment Factory in Montreal—for clients from Cirque du Soleil to LAX Airport and MUSE—he founded Les Fantômes to invent his own formats: poetic, participative, and site-specific. From projection mapping shows to animated notebooks, each project invites audiences to take part and leave a trace.

Skate culture, fireworks, looped animations, and childhood obsessions shape his creative path. He now explores hybrid forms combining physicality, interactivity, and fiction to re-enchant public space.

philippedubost.com
https://www.instagram.com/philippe.dubostlesfantomes.fr
 

Shandor Chury
Beyond the Screen: integrating physical systems and digital realms | 5:15PM

How do the boundaries between digital art and the physical world take shape? This talk shares practical examples of integrating physical devices, such as robots, with digital environments using TouchDesigner, highlighting real-world workflows for connecting and controlling physical systems in creative and commercial contexts. The second part shifts focus to the importance of community in experiential art, drawing from the experience of organizing XpMeetUp Paris—a regular gathering for artists and studios to connect and exchange ideas. As these meetups continue, everyone interested in shaping future editions, whether through preparation, curation, or new ideas, is welcome to take part in the process.

Tags: #Robots #PhysicalComputing #ExperientialArt #CreativeCommunity

_Shandor Chury is a creative technologist and founder of OVVO Studio. Originally from Belarus with a background in music—piano, keyboards, composition, and production—he gradually moved from the stage to the technical direction of events, festivals, and international tours. In 2012, he established OVVO Studio to explore creative technology before it became a widespread field. Dividing his time between artistic, commercial, and development work for other studios, Shandor has contributed to artworks and installations in over 15 countries across four continents. Today, OVVO Studio crafts boutique experiences at the intersection of the physical and digital, collaborating with museums, visionary brands, artists, and creative agencies worldwide.

https://www.ovvo.studio/en/

 

Break 30 min | 6:00PM to 6:30PM
 

_10-minute quickfire presentations 

These quickfire talks take a fast-paced, insight-rich approach to sharing hands-on experience and practical takeaways. Short, sharp, and always engaging.

 

Florian Rouzaud Cornabas
Orchestrating Modular Interactive Art Installations with TouchDesigner | 6:30pm

This presentation explores how TouchDesigner functions as the central engine in the artist’s interactive installations, connecting sensors to real-time visual and audio generation. Using protocols like OSC, Artnet, and HDMI, they create modular, responsive environments shaped by audience interaction.

The talk will cover sensor integration workflows, generative visual techniques, and the benefits of modular setups. Drawing on experience from digital art workshops, the artist highlights how TouchDesigner enables rapid prototyping and creative adaptability. Ideal for those interested in fusing technology with artistic expression.

Tags: #Interactive #Artnet #OSC #Pixel

_French visual artist Florian Rouzaud explores the intersections of art, technology, and human perception. His installations and videos examine the evolving relationship between humans and machines, highlighting the tensions between nature, civilization, and technological systems. Using raw materials, light, and immersive soundscapes, he transforms spaces into sensory environments that invite active viewer participation.

His work is driven by a dual aesthetic and technological inquiry into control, interaction, and collective emergence—blurring the boundaries between the organic and artificial.

Beyond his artistic practice, Florian leads the Creative Code Lab meetups, now hosted at La Gaîté Lyrique in Paris. These events foster exchange and learning among creatives and technologists exploring the frontier of code, art, and innovation.

https://florianrouzaudcornabas.com
https://www.instagram.com/florianrouzaudcornabas
https://www.youtube.com/
@florianrc/videos

 

Sébastien Mercier
How real time tools changed my work | 6:45PM

Sébastien Mercier will share how working with TouchDesigner has transformed their approach to graphic design—opening new creative perspectives, streamlining workflows, and enabling deeper collaboration. Drawing on examples from their own work, the talk will highlight applications such as generative visual identities, custom shading tools for agencies, and on-set pattern creation.

Tags: #kinetictype #generativedesign #realtime_Sébastien Mercier, aka Neurotypique, is a Paris-based audiovisual artist. His seven years of experience as a graphic designer and art director in agency settings inform his practice at the intersection of art and design.

https://www.instagram.com/neurotypique/
 

Cécile Lebon 
Designing realtime tools and assets for live productions | 7:00pm

In this short presentation, Cécile Lebon will outline the technical and creative processes behind designing real-time assets for live productions. The session explores how building integrated systems can streamline show programming and elevate overall design.

Using examples from various live performances, Cécile will demonstrate TouchDesigner tools and generative techniques—ranging from custom pre-visualization tools to timecode-driven animation workflows that blend traditional and generative methods. The talk will also cover how integrating DAWs with TouchDesigner and using digital communication protocols like DMX512 enables more interactive and responsive production environments.

Tags: #liveperformance #systemintegration#generativevisuals #visualisation

Cécile Lebon is a technical artist and interactive designer working with moving image, light, sound, and spatial design. Her practice integrates generative programming with live performance to create immersive audiovisual environments. Her work spans large-scale concerts, nightclubs, and interactive installations, with a focus on crafting dynamic spaces that engage audiences on sensory and emotional levels. Through the interplay of technology and art, she explores how responsive media can transform perception and deepen collective experience.

She has contributed to projects for artists and clients such as The Chemical Brothers, Blur, Martin Garrix, David Guetta, Sub Focus, Nike, Burberry, AT&T, and more.

http://cecilelebon.com
https://instagram.com/cecilelebon

 

Fabien Bouchard "Parse/Error"
Touchdesigner, the backbone for interactive installations | 7:15PM

TouchDesigner serves as the backbone of nearly every immersive and interactive installation produced by Parse/Error. In this presentation, he will highlight how TouchDesigner goes far beyond visual creation, functioning as a powerful tool for data processing and routing. From connecting and calibrating sensors, cameras, and real-time data inputs to managing outputs like screens, projectors, LEDs, and lasers, TouchDesigner enables the seamless integration and control of complex systems that bring installations to life.

Tags: #Immersive #Interactive #Sensor #Experience

_Working under the pseudonym Parse/Error, Fabien Bouchard is a self-taught French artist based in the south of France. After studying biology and information technologies and working in web development, he spent a decade documenting creative culture through the web magazine UFUNK. Since 2018, he has focused his practice through Parse/Error, creating data-driven and emotionally resonant works that straddle generative art, immersive installations, interactive experiences, connected objects, and real-time systems.

His projects reflect on the emotional impact of data and technology, merging human sensitivity with digital expression. His work has been exhibited internationally, including in Paris, Berlin, Tokyo, Kuala Lumpur or New York.

https://www.parseerror.net/
https://www.instagram.com/parseerror/
https://www.linkedin.com/in/fabienbouchard/
https://www.threads.com/@parseerror

 

Supporters

We’re incredibly grateful to Shandor Chury and the team at OVVO StudioAmir B. Ash, Cyrille Macé, and Evann Foy—for their generous support in helping bring the Paris TouchDesigner event to life. From scouting and securing the venue, to lending so much gear—including Shandor’s coffee machine—and always being available to answer questions, offer advice, and troubleshoot along the way, their kindness and support has been essential at every stage.

Infinite community spirit coupled with their generosity and resourcefulness have made a huge difference, and we truly couldn’t have pulled this together without them.

And a very big and special thank-you to Roy Gerritsen of y=f(x) for once again lending his talents to the event branding and visual assets. We rely heavily on his excellent design sensibilities, good humour, and uncanny ability to wring just about anything out of TouchDesigner—except beach umbrellas, there are limits!