For the 25th edition of MUTEK, we are very pleased to invite the TouchDesigner community and anyone interested in interactive media art to share, exchange, and discuss topics related to the TouchDesigner visual development platform at the Monument-National.
In addition to gaining insight into recent projects, this is the perfect opportunity to meet and connect with like-minded creatives and the Derivative team.
We have scheduled the day to include 2 hour-long masterclasses from the Derivative team as well as 2 twenty-minute presentations from the community with time in-between for questions and conversation. The last 90 minutes of our time together will be for socializing and mingling with friends and peers and a cash bar.
Your hosts from the Derivative team: Greg Hermanovic, Jarrett Smith, Isabelle Rousset, Markus Heckmann and Michel Didier.
We urge you to register ahead of time for the event and look forward to spending this time with you.
Schedule
1:30 - 2:00 Welcome
2:00 - 3:00 Masterclass: Genealogy of Audio Visualization with Greg Hermanovic and Markus Heckmann
Audio visualization is one of the most engaging aspects of TouchDesigner. The software's modular architecture and initial concept as a generative graphics VJ tool have made music an integral part of its DNA. In this session, Greg Hermanovic and Markus Heckmann will delve into and demonstrate classic and modern audio visualization techniques, as well as the process of replicating, imitating, or recreating them in TouchDesigner.
3:30 - 4:00 Talk: Exploring Live Fulldome Performances with Lydia Yakonowsky
In this talk, Lydia will discuss the technique of creating live content for fulldome environments using TouchDesigner, using her latest project ARIMA as an example. Drawing from insights gained through previous fulldome projects, the presentation covers how she composes and tests visual elements specifically for the immersive 3D space. The presentation will also explore the use of diverse inputs to enrich the sensory experience. Attendees will gain a deeper understanding of the artistic process involved, from conceptualization to real-time execution.
Lydia Yakonowsky is an economist, multimedia artist and VJ. Favouring immersive environments, she reuses and deconstructs visual elements from charts based on economic theory to create original immersive works that question and reshape the utility of economic modeling.All of her work is created with TouchDesigner.
@kamaniska.visuals
4:15 - 5:15 Masterclass: TouchDesigner and Bitwig for Advanced Audio-Visual Creation with Jarrett Smith
This presentation demonstrates powerful techniques for creating complex audio-visual pieces by combining TouchDesigner and Bitwig, similar to the TouchDesigner bridge to Ableton. We'll also introduce an efficient rendering pipeline for timeline-based ProRes output.
- Hardware setup & inter-application communication at audio rates • Audio and CV data transfer using Dante • Dante configurations: RedNet, Allen & Heath, RME • Dante Virtual Sound Card • Essential networking concepts
- Data manipulation with Bitwig Grid • Integration of Bitwig Grid with TouchDesigner CHOPs & POPs • Audio rate data mapping and visual synthesis techniques
- Efficient animation pipeline for live collaboration and broadcast • Packing and playback of Bitwig audio and controller data in lightweight movie containers • Timeline-based rendering and recording setup with ProRes output
5:30 - 6:00 Talk: Combining Laser and Video with TouchDesigner with Karl Skene
The synergistic effect of integrating laser graphics with video projection or LED wall is endlessly inspiring for me. In this presentation I will discuss my workflow for establishing relationships between the two, and manipulating them in real-time with TouchDesigner.
Karl Skene is a multimedia artist and lighting designer based in Toronto, specializing in the fusion of video, laser, and LED mapping. After studying music at the University of Guelph, his passion for forward-thinking electronic music led to an interest in VJing and projection mapping, which he first explored in 2014 at raves and immersive events in Toronto. This quickly became Karl’s main focus, and from that point onwards, Karl has continually explored inventive methods of integrating lighting and visuals into live music, film, and interactive art installations.
Karl Skene on Instagram
6:00 - 7:30 Social time with cash bar