Touch Collective and Altar present an evening of TouchDesigner workshop, artist talks, and live lighting demonstration.Leading the event is a workshop from the talented niph introducing 'Simulated Real-Time Lighting Control using TouchDesigner and Unreal Engine', details below. Along with artist talks from jess dang, d.duan, and brendan harwood, who each integrate TD in unique workflows within their practice. Culminating with a lighting demonstration through TD by joli of InKāla, built for Altar Basement.
Feb 19th, 6PM to Late
432 Queen St, Melbourne 3000
Workshop Details:
Pixel2Photon - Simulated Real-Time Lighting Control using TouchDesigner and Unreal Engine
Time to leave the screen jail and bust out into the magical world of controlling the objects around you like Magneto! We're gonna fuck up some evil barriers (lights are expensive!) and learn how to program, simulate and visualise lights and other shit.
Y'all will learn how to leverage free and readily available resources to bridge a custom TouchDesigner control interface with a simulated virtual production environment in Unreal Engine.
This is one of the most fun and accessible ways to design scenography, learn DMX/Artnet control and addressing, and set up a control system for a light before you even get close to it!
Flyer by nicholas pjm