https://youtu.be/FbILBVxFOR0 Get the tox on my Patreon: https://www.patreon.com/posts/motion-tracer-107082606?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link
Community
The Hilbert Curve in SOP & TOP! Hey everyone! I’m sharing a project file where I’ve built the Hilbert Curve using both SOPs and TOPs. The Hilbert Curve is a fascinating fractal and a space-filling algorithm, meaning it fills up a 2D area in one continuous, non-overlapping line.
Procedural Hilbert patterns
https://www.youtube.com/watch?v=k33euyTHQWk Today I want to share with you a component I made to run deepseek-r1 and potentially other LLMs locally on your machine and interact with them in TouchDesigner.
Run Deepseek-r1 Locally : Free Component
PROMOTE Hello, The first version of "Promote" is now available! This component enables the rapid creation of custom parameters using a customizable keyboard shortcut. The detailed description of how it works can be found in my previous post.
PROMOTE
Hello again! I’ve shared a special file for you to explore, in my patreon page: two versions of the Dragon Curve: one created as a point cloud (in TOP) and another 3D version (in SOP).
Unfold the Dragon

This is a tox file to work with SuperDirt using TouchDesigner like TidalCycles. SuperDirt runs on SuperCollider as an OSC-based synthesizer. So you can use TouchDesigner and this tox to send OSCs and play sounds with the protocol for SuperDirt directly.
I make a tox for TouchDesigner to SuperDirt Directly.

The Hilbert Curve in SOP & TOP! Hey everyone! I’m sharing a project file where I’ve built the Hilbert Curve using both SOPs and TOPs. The Hilbert Curve is a fascinating fractal and a space-filling algorithm, meaning it fills up a 2D area in one continuous, non-overlapping line.
Procedural Hilbert patterns

https://www.youtube.com/watch?v=k33euyTHQWk Today I want to share with you a component I made to run deepseek-r1 and potentially other LLMs locally on your machine and interact with them in TouchDesigner.
Run Deepseek-r1 Locally : Free Component

PROMOTE Hello, The first version of "Promote" is now available! This component enables the rapid creation of custom parameters using a customizable keyboard shortcut. The detailed description of how it works can be found in my previous post.
PROMOTE

Hello again! I’ve shared a special file for you to explore, in my patreon page: two versions of the Dragon Curve: one created as a point cloud (in TOP) and another 3D version (in SOP).
Unfold the Dragon

Many times I have needed to create a textured curved wall. Curved SOP with texture Either for a continuious projection mapped surface, or a curved LED volume.
UV Wall Extrusion tool

How to use Open MIDI Device Mapper. Select your MIDI Device. Connect MIDI In CHOP to .tox file. Connect .tox file to Audio Device Out CHOP.
TouchDesigner X Computer Music (v0.1.0) - simpleSynth

THE PROJECT SENSING VOLUMES is a multisensory project with the question of accessibility at its core. It is inspired by the design of playgrounds and children’s urge to play and discover.
SENSING VOLUMES-Interactive multi sensory art installation

Sharing a custom component for Azure Kinect that has a bit more functionality than the one in the pallete. I made it a while ago so it's a bit ugly compared to how I would do it now, but I use it all the time and it has some useful functions!
Kinect Studio V1

Control Anything on Your Computer with TouchOut TouchOut allows you to control any application on your computer by simulating clicks from TouchDesigner to any desired app. Follow the video tutorial to get started, and download the necessary files below.
TouchOut - Control Your Computer

This is a CHOP component of a simple RGB Slider. It's a simple yet very helpful tool that will save you time.
HUE (RGB) Slider

Enhance your TouchDesigner toolkit with custom Tox files that seamlessly simulate mouse actions, enabling the creation of visually crafted UI overlays for web interactions.
Web Control Wizards



This creates 3D audio effects for use with headphones. Take any audio input and make it orbit around your head for an immersive experience. This effect works by altering the timing of the sound hitting each ear.