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A lidar tool made with Touchdesigner C++ CHOP, which can support HOKUYO, SLAMTEC, EAI and SIMINICS. Connect multiple lidars. Multiple lidars merge. Add trigger range TUIO & UDP This version is only available in Touchdesigner 2022+.

LIDAR COMPONENT: LIDARTRACKER v3.0

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TD Launcher A standalone windows launcher application for automatically opening TouchDesigner projects (.toe files) with the correct version of Touch, choosing from what is currently installed on your system or allowing you to download the correct version and install it from the launcher.

TD Launcher v1 (automatic build detection)

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Recently rediscovered this post from several years ago. Needing to calculate the White value for a color to drive lighting fixtures that expect RGBW channels is pretty common. Since it's basic color math, it's something that's really best done in a shader.

RGB to RGBW shader

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Speed Calculator Simple COMP to calculate a speed. How to use Drag and drop the Speed_Calculator.tox on your project. Connect a CHOP operator to the input. You don't have to rename the channel. Just arrange the channel by xyz.

Speed Calculator

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Here's a quick implementation of a physarum system, using no GLSL at all. I doubt that it's easier to understand tbh. Non commercial use only.

Physarum without GLSL

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.PHOTOGRAMMETRY WORKSHOP.   Last May, I gave a workshop about photogrammetry @ Stereolux (France - 44)   The ZIP archive is now available, with 3D scans (xyz text format - made with Reality Capture) and an associated Toe file (the one used to make the teaser image).

PHOTOGRAMMETRY Workshop - 3D Scans & TOE File

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This is a boilded down version of my Serum system (example). It's a 2D particle system and there's no GLSL involved! Feel free to play around and be inspired. Always credit me when sharing results. Non-commercial use only, contact me otherwise.

Serum Template

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Distance Calculator Simple COMP to calculate a distance between two coordinates.   How to use Drag and drop the Distance_Calculator.tox on your project. Connect two CHOP operators to each of the inputs. You don't have to rename the channels.     Just arrange the channels by xyz.

Distance Calculator

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This is my first attempt to make a midi learn like any other software has. It works like this :Be sure your midi device is connected and mapped in TD.. (dialogs...alt+d)Select a comp, this should have customPar , if you want to map the buildIn pars please enable the Buldin Toggle.

Midi_learn COMP

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Simple and easy way to have a Drop area to load video on demand. It blends to the new inputs and let in play only one movie file in per time.It does preload() and a the blend will happen only after preloading.

Drop Player

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This component's code is from this : https://www.shadertoy.com/view/XtKfRV I did not find any specification in the code so i guess we are free to use it. If you use it in a working enviroment try to contact who made it. This component works fine in 8bit.

GPU Bloom

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