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You might already be familiar with Beats per minute counters in programs like Abelton, Resolume or you've got experience with mixers, cd players, that have a beatcounter included. In my time these used to be small blinking LED screens, not very accurate and helpful at that time.

BPM Sequencer TOX

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Hello, I rewrited an old SRT reader with more facilities to use it. It take a movie and srt file and output the movie with subtitles Ther is some parameters for color, background, shadows. Feel free to use it and to gve your comment.

SRT reader in TD

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here is the .toe file of the fluid simulation done in TOPs presented at the Touchdesigner meeting in Berlin 2024. The network is a translation of Bruno Imbrizi's renowned fluid simulation into TOPs (except for the optical flow part, for which I use the default component in the palette).

Fluid Simulation in TOPs

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Sharing a custom component for Azure Kinect that has a bit more functionality than the one in the pallete. I made it a while ago so it's a bit ugly compared to how I would do it now, but I use it all the time and it has some useful functions!

Kinect Studio V1

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This component takes two points in a UV space and returns the Distance Function of the segment line between the points - is a translation of the glsl code for 'Segment - exact' by Inigo Quilez. 2D distance functions

Segment - exact Distance Function

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PluginBuilder is a development tool designed to accelerate the process of building, developing, and compiling plugins for TouchDesigner from within TouchDesigner. It facilitates real-time, script-like editing of plugins by leveraging CMake and Ninja for rapid compilation.

PluginBuilder - Build Cpp plugins directly in TD

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This is an Interactive Digital Energy Field modified according to the hand's motion which is tracked through AI integrated into Touchdesigner.  I have designed a project that is integrated with MEDIAPIPE Hand tracking to control Nvidea Flex Solver generative particle system + sliders for additional

Mediapipe AI + Nvidea Flex Solver ┃ Interractive Particle system

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TopArray is a Python module designed to facilitate the interaction between Python/PyTorch tensor operations and TouchDesigner TOPs. It provides a workflow for referencing CUDA memory from TOPs as tensors and for copying a tensor's data to a scriptTOP efficiently.

TopArray

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