Close

Community

 image.png
Asset

Tired of searching for the same functions over and over? or to port and reimplementing them between platforms and shader languages? LYGIA is shader library of reusable functions that can be include easily on your projects. Lygia was created by Patricio Gonzalez Vivo.

Lygia for TouchDesginer

 Screenshot (4).png
Asset

**FOLDERS** is a simple component that creates folders in the local directory relative to the project folder.   Since a number of my components have default locations for externally synced tables,

FOLDERS

Asset
 0e3ec2f6212fee794cf285f7e44e44f.jpg
Asset

A lidar tool made with Touchdesigner C++ CHOP, which can support HOKUYO, SLAMTEC, EAI and SIMINICS. Connect multiple lidars. Multiple lidars merge. Add trigger range TUIO & UDP This version is only available in Touchdesigner 2022+.

LIDAR COMPONENT: LIDARTRACKER v3.0

Asset
 185008821-c4294500-7e1b-47d2-b3df-881519591de5.png
Asset

TD Launcher A standalone windows launcher application for automatically opening TouchDesigner projects (.toe files) with the correct version of Touch, choosing from what is currently installed on your system or allowing you to download the correct version and install it from the launcher.

TD Launcher V1 (Automatic Build Detection)

Asset
 s2-ginkgomon_blackonwhite-01.png
Asset

Recently rediscovered this post from several years ago. Needing to calculate the White value for a color to drive lighting fixtures that expect RGBW channels is pretty common. Since it's basic color math, it's something that's really best done in a shader.

RGB to RGBW shader

Asset
 speed_1.gif
Asset

Speed Calculator Simple COMP to calculate a speed. How to use Drag and drop the Speed_Calculator.tox on your project. Connect a CHOP operator to the input. You don't have to rename the channel. Just arrange the channel by xyz.

Speed Calculator

Asset
 Physarum.png
Asset

Here's a quick implementation of a physarum system, using no GLSL at all. I doubt that it's easier to understand tbh. Non commercial use only.

Physarum without GLSL

Asset