https://vimeo.com/581830541 Hey guys! Some friends and I recently made a LED light installation for our graduation degree at Gobelins, a French art school in Paris. ORCHA-103 is an interactive musical and visual installation that invites its visitors to play the role of a conductor.
Building on the momentum of making my way through my very, very first noise displacement tutorial, I had a go at Polyhop's instancing geometry in TouchDesigner tutorial.
Super-stoked about taking my very first steps with TouchDesigner by making my way through Polyhop's Noise Displacement Tutorial - it's a fun tutorial with just the right amount of detail designed especially for first timers like me.
Laser & video mapping projection research with TouchDesigner. High definition Laser graphics with 30k blending to make a 240k scanner. Lasers used: 8 units of #Burstberry from #Kvant Software: #TouchDesigner for realtime content and video projection graphics trough pangolin beyond to laser.
A/V PERFORMANCE _/ 40 - 45 min _/ Ratio : 16/9 _/ 30fps _/ Stereo Sound PREVIOUS PERFORMANCE _/ Atmsophère // 36 DEGRES (June 2021) TECHNICAL SPECIFICATIONS _/ 1 Projector (min 5000 lumens) _/ 1 Projection Screen 4mX3m min
Particle Play is a spectacular display of audio-reactive dispersed particles dancing to an eerie note. Inspired by the endless asymetric cosmos and its supposed strange tune that makes it mysterious and ethereal. Further details available in Github Repo.
This is for the first released track off my upcoming electronic music album that I recorded with a modular synth during the last six months. https://www.youtube.com/watch?v=TGt1wSTwx3M https://www.youtube.com/watch?v=TGt1wSTwx3M
https://vimeo.com/508440260 the.collapse live performance has been created early 2021 based on the eponymous album released on ETER Lab during the pandemic crisis à, 20/03/2020. All visual aesthetic is based upon old failed polaroid which let only see the frozen chemical process.
A few months ago I started a hobby project to build a custom C++ operator with the C++ SOP in order to run the Houdini Engine inside of TouchDesigner to load HDA files at runtime and leverage the powerful Houdini SOP context.
https://youtu.be/_rxEqZzIwq4 false An ominous cinematic mood permeates the whole track, treated with tape loops and an undanceable glitched rhythm in a vast background made of junk metal and humming drones, builds a solid and dark base of electronica, while the almost whispered and low vocals p
https://vimeo.com/469396074 false This system makes the relation between GLSL and MIDI data. When I kick, TD gets data some velocity, then attach GLSL as a parameter.
https://vimeo.com/472946782 false Recently I often make a new system using Point Cloud. This system is managing midi data by Touchdesigner, then send to Notch as OSC data, and Notch made Point Cloud view. Finally TouchDesigner got NDI from Notch, then output as movies.