Community
PiNODEs is a collection of GLSL-based components for handling parametric design workflows inside TouchDesigner. The development of these nodes began during the COVID-19 outbreak, progressing slowly as I could only work on them part-time.
PiNODEs Beta
https://www.youtube.com/watch?v=D0EIxRJcIo4 The Definitive Edition of the Audioreactive Video Playhead is now available.
Audioreactive Video Playhead - Definitive Edition - [TouchDesigner + Google's VEO .TOX - Release]
Image credits Image credits Features: ParameterCopier 1:1 accurate parameter copying Preserves parameter order Copies all parameter types Handles expressions and binds Replace or skip existing parameters OperatorCopier Batch copy to up to 10 containers Optional renaming Replace or skip existing o
TD Copier Tool
I’m continuing to share pieces of my custom TouchDesigner library — this time focusing on Morphological Operators.
Repository of Custom Morphological Operators

https://www.youtube.com/watch?v=k7FpIJ08Iso Hi everyone, This time i want to share you a vibe coded research i made. What can "the web world" bring us in TD so have FUN?? P5Js Sketches: the DAT load the pj5j library inside a clean part where you can code your P5js sketch!
Web is OP

This CHOP runs voice-activity-detection model. It takes an audio CHOP input and outputs a single channel Speaking (1.0 = speech, 0.0 = silence). https://www.youtube.com/watch?v=V9aJQzdRg1k WHAT IT DOES Turns a live audio stream into a clean, frame-accurate is-someone-speaking signal.
Voice Activity Detection CHOP

Broadcast tracking data from TouchDesigner over the PosiStageNet protocol straight to grandMA lighting consoles or any PSN-compatible system.
Posistagenet sender CHOP

https://www.youtube.com/watch?v=Q_fUvFEW5Cs Hi everyone, I'm proud to present my latest creation: Cloth POP. It's a custom operator that runs only on NVIDIA GPUs, using CUDA to simulate cloth constraints in real time.
ClothPOP

MCX 2.0.0 is out — and the MCX family has grown into a full toolkit for generative audio, visual patterns, and pattern-driven sound inside TouchDesigner.
MCX 2.0 — Modular Audiovisual Sound & Pattern Tools for TouchDesigner (18 CHOPs + Docs & Free Tutorials)

SonomikaTD is a free TouchDesigner VJ tool for creating and performing live visuals, layered video compositions, and TOX based effects from one streamlined interface. Tutorial
SonomikaTD - TouchDesigner VJ System

This TouchDesigner tool takes any video input and dirties it up a bit. With creative options, including chromatic aberration, lens blur, film grain, RGB delay, and vignette, this tool lets you infuse any input with a dose of old-school cool. https://youtu.be/hB7BGORjNOk
Vintage Lens Effect Tool

Hello community, Here is a tool I needed to better manage the Wifi Networks from within Touchdesigner. - Scan - Hard refresh Wifi - Connect to specific SSID Hope that can be helpful to others :-) Let me know if you see any issues or possible improvements, Cheers Philippe
Wifi Network Manager

Hello! I made a visionOS app called iXeRemin, an XR instrument based on the theremin. It lets you play sound with hand gestures and sends OSC data (pitch, amp, vibrato, FM index, etc). You can download it for free on the Apple App Store through June 20.TouchDesigner demo project is on my GitHub.
iXeRemin - Free Download through June 20

RayTK 0.46 is available for download! There's a new image-based 2D SDF and threaded shader compilation (fewer process freezes when rewiring things)! This release has been made for the TouchDesigner 2025 experimental builds.
RayTK v0.46 Release

A custom TouchDesigner tool that allows you to apply visual effects to a defined region of your 3D environment. You can use either the built-in cinematic effects or your own custom effects. Inspired by Unreal Engine’s Post Process Volume, this component brings a similar workflow into TouchDesigner.
Post Process Volume for TouchDesigner

I’m continuing to share pieces of my custom TouchDesigner library — this time focusing on Edge Detectors.
Repository of Custom Edge Detector Components

I’m continuing to share pieces of my custom TouchDesigner library — this time focusing on Dithering Components. These operators explore multiple approaches to spatial quantization and tone reduction, including ordered dithering, noise-based methods, and more structured threshold techniques.
Repository of Custom Dithering Components
Hello! A couple weeks ago I released the OSCToolset Unreal Engine Plugin as Open Source. If you are looking into working with OSC in Unreal Engine with TouchDesigner I highly recommend looking at the Plugin as it might save quite some time of work.
Easier OSC in Unreal Engine with OSCToolset (Open Source)

This collection ships four Custom TOP plugins for TouchDesigner 2025+ on macOS, targeted for computer vision at real-time video and still images on Apple Silicon.
Apple Vision Suite TOP

This component is simply the .tox version of a solution provided by Derivative itself which most people don't really know about. Grab it for free at the following link.
sRGB to linear fix for standard .ply

Interactive installations thrive when the barrier to entry is low. To engage audiences effectively, we need robust methods for connecting personal mobile devices to large-scale generative visual environments.
MultiplayerServer_TD: Multiplayer game with TouchDesigner

Essentia CHOP Suite for TouchDesigner Real-time and offline audio analysis as native C++ CHOPs. Windows (x64) and macOS (Apple Silicon).
EssentiaTD

https://www.youtube.com/watch?v=EALZ1cEZ51M Hi everyone! Please welcome ClothPOP PRO!!
ClothPOP PRO

The Hilbert Curve in SOP & TOP! Hey everyone! I’m sharing a project file where I’ve built the Hilbert Curve using both SOPs and TOPs. The Hilbert Curve is a fascinating fractal and a space-filling algorithm, meaning it fills up a 2D area in one continuous, non-overlapping line.
Procedural Hilbert patterns

PiNODEs is a collection of GLSL-based components for handling parametric design workflows inside TouchDesigner. The development of these nodes began during the COVID-19 outbreak, progressing slowly as I could only work on them part-time.
PiNODEs Beta
![audioreactive video playhead - definitive edition [patch image] 6.png](https://derivative.ca/sites/default/files/styles/project_teaser_small/public/field/image/6.png)
https://www.youtube.com/watch?v=D0EIxRJcIo4 The Definitive Edition of the Audioreactive Video Playhead is now available.
Audioreactive Video Playhead - Definitive Edition - [TouchDesigner + Google's VEO .TOX - Release]

Image credits Image credits Features: ParameterCopier 1:1 accurate parameter copying Preserves parameter order Copies all parameter types Handles expressions and binds Replace or skip existing parameters OperatorCopier Batch copy to up to 10 containers Optional renaming Replace or skip existing o
TD Copier Tool

I’m continuing to share pieces of my custom TouchDesigner library — this time focusing on Morphological Operators.
Repository of Custom Morphological Operators
https://www.youtube.com/shorts/wP0p7cCs6yM This TouchDesigner component lets you generate high-quality sound effects incredibly fast directly inside TD using the ElevenLabs Sound Generation API, then automatically downloads and plays them in your network with a clean, one-button workflow.Demo
ElevenLabs SFX - [TouchDesigner Component Release]

Our students were experiencing compatibility issues between the original TD-Script and the latest versions of Blender and TouchDesigner.
Blend2TD (add-on)

Hi TouchDesigner Community! Last month, I shared my first POP plugin for TouchDesigner to create Delaunay Triangulation POPs.
Voronoi POP

Object Detection POP is a native C++ Custom Operators that runs state-of-the-art transformer-based object-detection models fully on GPU inside TouchDesigner. Connect any TOP and the node emits one POP point per detection with bounding box, class, confidence, and an optional stable track id.
OBJECT DETECTION POP

A geometry-clipmap style LOD plane: dense tessellation near the camera, coarse far away, entirely driven by one `GLSL Advanced POP` compute shader. Features: - Nested square LOD "rings" (levels) - Each level's own window snaps to the nearest multiple - No stitching between levels enjoy !
Grid POP LOD

How to use Open MIDI Device Mapper. Select your MIDI Device. Connect MIDI In CHOP to .tox file. Connect .tox file to Audio Device Out CHOP.
TouchDesigner X Computer Music (v0.1.0) - simpleSynth

Hi, i ve created a scheduler in order to send a value of 1 in a specific week,day,min and second. It s pretty simple but can be useful for someone. Bye Bosco
Scheduler

A drop-in component that exports animated SOP geometry from TouchDesigner directly to USD - one self-contained cache (.usda / .usdc) that every major 3D package reads. Handy when you want to build something procedurally in TouchDesigner, then take it into a production renderer (Cycles, Redshift, Ar
TD-SOP-USD-Anim-Bridge - Export animated SOP geometry straight to USD

I made a quick color picker component to help quickly get a specific color from a TOP input.
Color Picker

Sharing a custom component for Azure Kinect that has a bit more functionality than the one in the pallete. I made it a while ago so it's a bit ugly compared to how I would do it now, but I use it all the time and it has some useful functions!
Kinect Studio V1

Hey folks! Some colleagues and I built a free, open-source Table-Driven Finite State Machine (FSM) .tox to help manage complex logic in interactive installations (i.e., firing events to transition between narrative stages).
Table-Driven Finite State Machine (FSM) - Manage interactive logic cleanly [FREE]

The Montréal TouchDesigner community came together on Sunday, October 19th for an inspiring evening of demos, discussions, and live visuals at Le Salon Daomé.
TouchDesigner Meetup Montréal — Highlights & Resources (Oct 19, 2025)

This is a CHOP component of a simple RGB Slider. It's a simple yet very helpful tool that will save you time.
HUE (RGB) Slider

I’m continuing to share pieces of my custom TouchDesigner library — this time focusing on SVG Components. These components bridge vector workflows and TouchDesigner by enabling the import, manipulation, and export of SVG data using SOP geometry and parameter-driven systems.
Repository of Custom SVG Components


TD-WAV-Cue-Importer Import Cue and Loop Metadata directly From WAV Files into TD. Introduction Hey there, this is a little tool I thought could be useful when working with Audiofiles in TD. Could imagine especially for Audio & Visual Artists working together on non-realtime projects e.g.
WAV File Cue/Marker Metadata Importer

Hi everyone, I made two little components for using the Oklab color space in TouchDesigner.
Oklab TOX

I started building this because I encountered a glitch in the built in Ramp Top, researching this issue led me to RealRamp by FUNCTION.STORE This was great, but it had some limitations so I started building my own version.
UberRamp - A GLSL Pattern Generator for Touchdesigner

Hello world! Sharing two .tox components recreating the famous Droste Effect and Infinite Regression with GLSL.
Droste Effect and Infinite Recursion .tox

Hi! Just wanted to share a workflow I've been using lately for mapping video walls. It's a modified geo comp that uses the input parameters to create a pixel accurate grid of video panels which can then be mapped in 3d and textured from a camera.
Video Wall Mapping

Hello! My first contribution, I'm not good at writing, even less in English :) I share with you this composition I made using instances and some postfx, like the new Bloom TOP. Best, Lolo
Instance Tunnel Loop

TD version Nature Of Code, just finished first 2 chapters 17 networks, of cause all free n since I’m actually not programer background guy,really hope you help me to make all projects more reasonable !! n I'll keep update this project until it is too difficult for me...
Nature Of Node TD: Touchdesigner version nature of code
a simple component for animating camera sequences While trying to animate a camera sequence for a 3D scene of mine, I was finding it more tedious than expected to animate my camera shots and play them back in a sequence.
Sequence Animator COMP for easier animated camera sequences

A .TOX with a node based method for destinguishing between hands. Uses the 'Rightness' (placement of thumb) to always name the right hand as 'hand_1' and left hand 'hand_2'. (when facing camera directly).
MediaPipe fixed hands identifier

TD-Presetter A simple, per-comp Preset Plugin for TouchDesigner. Description The Presetter is a tool for creating and recalling presets on COMPs. It is not a global preset manager or system.
TD-Presetter

Description The timeline takes up too much space, so I made a small addon that adds a toggle for it on the top bar, right next to the "Palette" button. When the timeline is hidden, a display appears on the top bar next to the "Tutorial" button.
TouchDesigner Timeline Toggle

Full Synthesizer UI Piano-Only UI Synthesizer v1.0 is complete synthesizer built entirely with TouchDesigner native CHOPs — self-contained Component .tox, no external plugins, no c++, no vsts. Interface is entirely made with COMPs - Buttons, Sliders, GLSL knobs!
Synthesizer v1.0 - TOX

Auto Serial Reconnect System This tool solves a common problem when working with USB serial devices: When a device is unplugged and reconnected, its COM port ID often changes, making fixed-port reconnections unreliable.
Auto Serial Reconnect System

Custom Texture Transformation Operators focusing on mathematical tiling and & reprojection Multi-architecture build compiled on rtx-4080, confirmed working on 3070ti to 5090 range. Should be compatible with older cards also.
Tiling & Reprojection - 6 Custom C++ CUDA TOP Operators

last beat standing - a realtime beat detector Real-time beat tracking component for TouchDesigner using LSTM neural networks and a Dynamic Bayesian Network beat tracker. Pure numpy — no external dependencies required.
last beat standing - rocksolid ai based realtime beat detection

https://www.youtube.com/watch?v=-rxTMsFu1Vk TouchFractal v1.0 is my first iteration of GLSL written 3D fractal toolkit for TouchDesigner.
TouchFractal v1.0 - 3D Fractal toolkit

Per-primitive collision detection Hey everyone! I’ve been working on something exciting: a complex geometrical scene powered by both the TD Physics Engine NVIDIA Flex and BULLET SOLVER.
Complex Physics with both Flex and Bullet solver


Build Node/Xform page for all operators in current level! Play with and manipulate operators! https://www.youtube.com/shorts/mEXB2uWLNQc
NetworkControl.tox

Hello! I made an app that can control TouchDesigner via OSC and monitor the video using NDI. You can download it for free on the Apple App Store now. This is also available for Apple Vision Pro. Short tutorial and download links are below.
iControl OSC & NDI - Free Download until April 16th

What is Softy DMX?? Softy DMX is the perfect DMX controller for everyone. It's simple to use and helps you create amazing light shows easily! FEATURES Specialized for DMX Bar: Perfect for DMX Bars. Soft UI: Easy and user-friendly interface. Easy Setup: Quick and simple to set up.



![audioreactive video playhead - definitive edition [patch image] 6.png](https://derivative.ca/sites/default/files/styles/project_teaser/public/field/image/6.png)































