Vlny is a cultural project and a series of events in eastern Slovakia focused on contemporary art, light installations, projections and visual experiences. TouchDesigner is one of the tools we use to explore the connection between physical spaces, movement and digital visuals.
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Vlny is a cultural project and a series of events in eastern Slovakia focused on contemporary art, light installations, projections and visual experiences.
Become Part of the Visual: An Interactive TouchDesigner Installation
We break down what a depth camera is, how it differs from related technologies, and walk through the most common options you’ll encounter as a TouchDesigner developer. To continue reading this post, click here.
Using Depth Sensor Cameras with TouchDesigner
https://www.youtube.com/watch?v=K6ENCnSUNY4 IDEAS VIVAS — an interactive audiovisual installation built with TouchDesigner The piece begins with a poetic premise: imagining ideas as living entities — small organisms that exist around us, moving, gathering, dissolving and transforming even b
IDEAS VIVAS — an interactive audiovisual installation built with TouchDesigner - MEXICO
The totally crazy Summer Sale 26 is on at The NODE Institute. 50% off on all recorded TouchDesigner courses, even bundles until End of August 2026 (Berlin Time) Collect them All! Explore the course catalogue!
This is crazy! The NODE Institute Summer Sale 2026

Combining AI with TouchDesigner opens the door to extraordinary new creative possibilities. In this post we explore some remarkable artworks and installations that bring together artificial intelligence and TouchDesigner. To continue reading this post, click here.
How Artists are Using AI with TouchDesigner

We're back with another update to our Beginner Tricks series! Let's dive into some TouchDesigner beginner tips and tricks for 2026. To continue reading this post, click here.
TouchDesigner Beginner Tricks (2026)

This announcement is posted in collaboration our friends Andrew Quinn, Edoardo Olivetto aka EDOHARD and Mattia Diomedi who are organizing from Milan. Prepare yourselves for the 'Italian Touch' a TouchDesigner Meetup in Milan, September 25, 2026!
Italian Touch | TouchDesigner Meetup in Milan

Mastering GLSL requires a great deal of attention and a sharp eye for detail. In this article, we will take a look at some common GLSL mistakes in TouchDesigner and how to avoid them. To continue reading this post, click here.
Common GLSL Mistakes in TouchDesigner

INTERACTIVE LASER WORKSHOP WITH TOUCHDESIGNER Hello, I’m Sungmin Oh, a Seoul-based media artist and creative technology instructor working with TouchDesigner, interactive laser systems, sound, hand tracking, DMX, haze, and real-time performance.
Interactive Laser Workshop with TouchDesigner — Pre-registration in Seoul

Object Segmentation TOP is a native C++ Custom Operators that runs state-of-the-art transformer-based object-segmentation models fully on GPU.
Object Segmentation TOP

Data Ride: A VR Cycling Experience Hi everyone, I’d like to share Data Ride, my BA diploma project developed at the Intermedia Department of the Academy of Fine Arts in Krakow.
Data Ride: A VR Cycling Experience

In this post we explore a workflow that allows us to integrate TouchDesigner and Houdini, by creating complex geometries and custom attributes in Houdini and bringing those geometries and attributes to be modified in real-time in TouchDesigner. To continue reading this post, click here.
TouchDesigner and Houdini Integration

In this example case, we outline a situation where we receive data, route that into TouchDesigner, do some minimal processing, and then pass that over into Unreal Engine. To continue reading this post, click here.
TouchDesigner Unreal Engine Integration Workflows

Every year we highlight the latest TouchDesigner community tools you should know about. Here’s our latest updated list of essential TouchDesigner community tools for 2026. To continue reading this post, click here.
2026 TouchDesigner Community Tools

In this blog post we go through the process of how we built an advanced translation machine that makes it possible to speak with the trees using LLMs, TouchDesigner and other magic for this years Bloom festival in Copenhagen.
Making the trees in the forest talk

Using POPs in TouchDesigner opens the door to exciting new techniques for visual generation and manipulation. Let's explore some examples. To continue reading this post, click here.
Creative Uses of POPs in TouchDesigner

In this post, we'll look at how we can create visuals for an Ableton Live Set in TouchDesigner using several TDAbleton components and some creative tricks for driving animation using the CHOP-based data we have access to. To continue reading this post, click here.
Ableton Live Visuals in TouchDesigner

Collaborative VFX with TouchDesigner: Behind the Visual Effects of Grey Matter Dear reader, I'd like to share with you, from the perspective of an audiovisual composer working with TouchDesigner, the experience of using the software collaboratively as a visual composition tool for an experimenta
How TouchDesigner Became the Visual Language of a Dance Film

In this post, we’ll cover the different ways you can connect TouchDesigner and Unreal Engine, why you would want to do so, and some examples of projects you can get started on today. To continue reading this post, click here.
TouchDesigner and Unreal Engine: Creative Possibilities

After our 2025 Official was released last October, update builds have come out almost monthly. I asked our developer team to highlight the most notable new features in the update builds after the original October release, the most recent being 2025.32820 on May 6, 2026. Here is what they said.
New Features Since 2025.Official - Devs' Choice

https://www.youtube.com/live/byakKwIt1wA https://www.youtube.com/live/byakKwIt1wA?si=4zrgnG_VbDjcrqvI Stream Link - May 12th - 8PM CEST; 2PM ET Together with @dotsimulate we have been working hard on the TDFam framework, enabling creators to create new operator families in TouchDesigner wi
TDFam release stream --- 12 operator families, 8 creators, under one framework!

A few months ago, for fun and my own amusement in programming some ideas in TouchDesigner, I shared an operator for generating algorithmic music within a single CHOP operator. Inspired by the acid house sounds of the TB 303, I released my Acid 303.
MCX - Multichannel Control eXtended, a new op family with Audio in mind

Where the immutable persists, the ephemeral must employ change. Media and Architecture - a perfect contrast? Buildings today are no longer defined solely by what is fixed and physical.
Reviving digital media architecture

In the landscape of artificial intelligence, new systems and concepts are constantly emerging, ready to be integrated into our creative processes. Let’s explore some of the most effective AI tools to pair with TouchDesigner. To continue reading this post, click here.
Best AI Tools to Pair with TouchDesigner in 2026
Stream NDI depth video, ARKit face & body tracking, motion, audio, and speech from your iPhone (and Apple Watch) into TouchDesigner over Wi-Fi. No cables. No cloud. No accounts.
TDLidar — Turn Your iPhone Into a Realtime Depth, Tracking, and Audio Sensor for TouchDesigner

So you want a MIDI controller in your TouchDesigner immersive toolkit. What should you get? What features matter when you’re shopping? In this blog, we’ll go over the key things to look for in a MIDI controller for TD work and give a few of our recommendations.
Best MIDI Controllers for Studio Work

The workflow for preparing content for LED walls in TouchDesigner is a little bit different than for traditional displays. In this post, we’ll cover some LED wall basics and work through two examples that showcase how to set content up in TouchDesigner for display on LED walls.
Using LED Walls with TouchDesigner

Live demo: https://maestra-monitor-production.up.railway.app/ — real entities advertising right now, open it and you'll see them.
TD projects sharing live state across machines and networks
PONK (Pathes Over NetworK) is a minimal protocol to transfer 2D colored pathes from a source to a receiver.
PONK - Path Over Network for Touchdesigner

We cover the basics of using Kantan Mapper for projection mapping in TouchDesigner, by working through an example project where we create content and project it onto a virtual building. To continue reading this post, click here.
Projection Mapping Basics with Kantan Mapper

A partir de mayo, en Nexa Sur Lab comenzamos nuestra primera etapa de formación orientada al desarrollo creativo en tiempo real, combinando arte, tecnología y pensamiento computacional creativo aplicado al desarrollo audiovisual. Lanzamos una serie de cursos diseñados como puertas de entrada clar
Nexa Sur Lab - Nuevos Cursos / New Courses

Nexa Sur Lab is a Latin American initiative focused on building a stronger, more connected ecosystem around real-time creative technologies.
Nexa Sur Lab — Supporting the Growth of the Real-Time Creative Community in Latin America

Feedback is a topic that comes up a lot within TouchDesigner, but it can feel confusing at first. So, let’s take a deep look at feedback loops to give you a good understanding of how they work.
Understanding Feedback Loops in TouchDesigner

Full written breakdown of the required steps to convert any animated model from (almost) all FromSoftware games, now freely available for you to read on my Patreon at the following link: https://www.patreon.com/posts/pte-fluid-solver-154246479














