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Recently rediscovered this post from several years ago. Needing to calculate the White value for a color to drive lighting fixtures that expect RGBW channels is pretty common. Since it's basic color math, it's something that's really best done in a shader.

RGB to RGBW shader

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Speed Calculator Simple COMP to calculate a speed. How to use Drag and drop the Speed_Calculator.tox on your project. Connect a CHOP operator to the input. You don't have to rename the channel. Just arrange the channel by xyz.

Speed Calculator

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Here's a quick implementation of a physarum system, using no GLSL at all. I doubt that it's easier to understand tbh. Non commercial use only.

Physarum without GLSL

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.PHOTOGRAMMETRY WORKSHOP.   Last May, I gave a workshop about photogrammetry @ Stereolux (France - 44)   The ZIP archive is now available, with 3D scans (xyz text format - made with Reality Capture) and an associated Toe file (the one used to make the teaser image).

PHOTOGRAMMETRY Workshop - 3D Scans & TOE File

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This is a boilded down version of my Serum system (example). It's a 2D particle system and there's no GLSL involved! Feel free to play around and be inspired. Always credit me when sharing results. Non-commercial use only, contact me otherwise.

Serum Template

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Distance Calculator Simple COMP to calculate a distance between two coordinates.   How to use Drag and drop the Distance_Calculator.tox on your project. Connect two CHOP operators to each of the inputs. You don't have to rename the channels.     Just arrange the channels by xyz.

Distance Calculator

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This is my first attempt to make a midi learn like any other software has. It works like this :Be sure your midi device is connected and mapped in TD.. (dialogs...alt+d)Select a comp, this should have customPar , if you want to map the buildIn pars please enable the Buldin Toggle.

Midi_learn COMP

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Simple and easy way to have a Drop area to load video on demand. It blends to the new inputs and let in play only one movie file in per time.It does preload() and a the blend will happen only after preloading.

Drop Player

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This component's code is from this : https://www.shadertoy.com/view/XtKfRV I did not find any specification in the code so i guess we are free to use it. If you use it in a working enviroment try to contact who made it. This component works fine in 8bit.

GPU Bloom

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It's a Step Sequencer. The notable thing with this one is that it ties into TimerCOMPs, the main timer (/local/timer) by default but you can target a separate one if you have one. From the timer, it uses the tempo and time signature to build and step through the sequence grid.

Step Sequencer

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Attraktor Creator - Create and Mix Stranges Attraktors Equations. It is the lite version of Attraktors Designer without the design and the play mode. It allows to create any attractors in the particle system and output the positions texture and the velocity texture of the simulation system.

Attraktor Creator v0.1

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Hi, this component creates time slots that repeat in succession. The order is managed by a Lister.

Slot Timer

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A simple tox for creating a feedback top effect with depth awareness. It is recommended to provide a render TOP at a higher resolution without antialising and then downscale afterwards. Also, set the camera COMP's view parameters to match the distance range of the geometry in view.

Feedback 3D

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If you're anything like me and spend a lot of time in video conferences, you may want some privacy afforded by RTX background removal. Then I felt awkward explaining the black void I was working in, so I created this to swap out cool backgrounds.

RTX webcam background changer

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This is a useful module to create QR Codes to display to your end user.  I use this a lot for photo booth projects.  I will upload the photo to the server with an assigned filename and then generate a QR Code so the user can go and download their photo right way.  You can assign any data to the QR C

QR Code Maker

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This is a stress test demo of my tweener class. It is processing 784 parameters per frame on 196 Geos. Feel free to comment if you have ideas for how to better optimize the code of my Tweener class or the Stress Test Demo.   https://www.youtube.com/watch?v=hxmf2OPcLG8

Tweener Stress Test Demo

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Hi, This component allows you to simulate ocean waves in realtime. The rendering is optimised by using the Inverse Fast Fourrier Transform algorithm.This allows you to change, on the fly, parameters like the wind force, the viscosity of the waves, the field size, etc.

FFT Ocean simulation

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This little TOX just disable all viewer from your project. Sometimes we forget to do it manually and that consume some ms for your CPU, and also there are many components inside another and so on... this component does the op(''xxx').viewer = False for all of them.

Disable viewer for all component

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https://youtu.be/-Ck2fPVT3MQ     Here's an OSC reader I made in collaboration with Paliverse, creator of Dualsense M on the App Store (about $5). Sends data from the PS5 controller out to TD through OSC protocol, including all joysticks, buttons, touchpad, and even gyro data to some degree.

Dualsense 5 (PS5) Controller OSC Reader for Dualsense M (Mac)

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