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Your First Steps with the Engine COMP

In my last post, I talked about how the Engine COMP is one of the features I was most excited about in the new 2020 release of TouchDesigner. It has the power to revolutionize how we approach building projects of all sizes. A simple explanation: the Engine COMP allows you to choose what parts of your project run on separate CPU processes. This means in the soon future you won’t need to make a bunch of separate TouchDesigner apps for audio elements, heavy web requests, or similar processes. Sounds exciting? 

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