Have you ever had a client looking over your shoulder asking when something will be done? Have you felt drips of sweat on your forehead as you had only a few minutes left to fix something in a project before an event starts? We know these can be stressful and have faced these time and time again. The competitors in The Interactive & Immersive Championship experience this first hand when they're given 60 minutes to tackle building something in TouchDesigner without any heads up! In honour of that, here are some of my top strategies for working under heavy time contraints.