In this tutorial, we'll build a dynamic twister effect using a Torus geometry as our starting point. We begin by establishing the 3D foundation of the scene, configuring the Torus geometry alongside the camera to frame the effect compellingly, and then bringing the surface to life by adding materials and lights. From there, we dive into creating a custom material, exploring the nodes and parameters that define how the Torus looks and reacts to light — culminating in the signature move: adding a twist that transforms the geometry into something dynamic and alive.
Tutorial
TWISTER SCULPTING - TOUCHDESIGNER TUTORIAL [26] For Intermediate
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