Here is my new Touchdesigner Tutorial about 3D Rendering with Buffers.
I know I've already shared a project file about this topic, but many of you are still asking me some questions about the process. A tutorial is probably the best way to explain everything.
This knowledge was learned in my past experience, about 10 years in Animation Movies & VFX Industry : the use of render passes to tweak the 3d renders and get the final result.
I tried to adapt very common compositing techniques in precalculated workflow to the world of realtime images.
The project File is available for free here : www.patreon.com/posts/free-toe-3d-in-78377588
or here : https://derivative.ca/community-post/asset/b2bk-custom-tools-buffer-techniques-advanced-3d-rendering/65007
You can support me by subscribing to my Patreon : www.patreon.com/b2bk
Tell me what do you think about these techniques...