Ever wanted to have the instant beauty of Unreal Engine with the real-time power of TouchDesigner when creating particle systems and instanced geometry?
This toolchain will let you do just that using Spout texture streaming and UE Niagara particles!
First video is a quick breakdown in case someone just wants to grab the project files. Full step-by-step workshop as part of a Masterclass on Off World Live's Discord channel:
Grab the project files and components on my Patreon
Or purchase on Gumroad
Included is a sample TD and UE4.27 project file to get you going, and a TD .tox component to reuse in other projects.
Prerequisite is installing Off World Live Unreal Engine Live-streaming Toolkit:
Thanks to Off World Live for inviting me to hold the workshop, and for creating these cool tools and community!