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PBR MATERIAL - TOUCHDESIGNER TUTORIAL [16] For Intermediate

In this video, we will explore the world of PBR (Physically Based Rendering) materials and harness the power of SBSAR to achieve incredibly realistic textures. We'll start by creating a solid 3D figure base and dive into applying SBSAR to enhance its surface with intricate details. By introducing noise to the texture, we’ll add depth and realism, followed by crafting a striking metallic material and applying displacement to give the surface a tactile, lifelike feel.
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