This beginner level TouchDesigner tutorial covers using the Noise TOP to generate vertex displacement effects within the Phong MAT. It also touches on how to create a render network from scratch, recoloring with the Lookup TOP, and adding post-render shading with the SSAO TOP. I discuss these topics in more depth in the article here.
TouchDesigner Build: 2019.14650 or later.
Topic Timestamps:
00:12 Intro
01:31 Setting up the render network
06:12 Normal, color and height maps with noise
13:12 Coloring with the Lookup TOP
15:09 Adding motion to noise
16:33 Exploring noise parameters
17:50 Noise coordinate map input
22:55 Adding detail with the normal map
25:30 Changing camera angles
26:50 Changing geometry input
28:50 Screen Space Ambient Occlusion TOP