This beginner level TouchDesigner tutorial uses 1D looping noise for the purpose of creating infinite tunnel zooms that start and stop in the same spot (okay, technically not infinite, but it does feel like it goes on forever!) We will also look at a technique for getting smooth camera motion and more generally explore methods for manipulating instanced geometry. For info on how to export your final video as a looping GIF or video see the previous tutorial in this series.
TouchDesigner Build: 2019.14650 or later.
00:10 - Intro
02:04 - 1D looping noise
06:32 - Building the render network
08:08 - Initial instance setup
09:11 - Orienting geometry to a path
13:17 - Geometry viewer setup
14:05 - Camera motion (and geometry density)
20:16 - Smooth camera motion
27:55 - Line MAT
29:27 - Scale and color
34:00 - Taking it further