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Generative Architecture and Hand Tracking in TouchDesigner with MediaPipe For Beginners & Intermediate

In this tutorial, we'll create a Brutalist-inspired Generative Architecture piece using TouchDesigner. We’ll explore instancing, physically based rendering (PBR), and hand tracking with MediaPipe for interaction.

Looking forward to seeing what you create! 

Let me know in the comments if you have any questions.

Resources & Links:
- Patreon (Download the project file + bonus dithering plugin) – [https://patreon.com/blankensmithing]
- Hand Tracking Masterclass (3-Part Series) – [https://www.youtube.com/watch?v=e2FtkufeErY&list=PLgfxkm9xFocaQXGTxu7HlFomE05kPbO8z]
- Derivative TouchDesigner Fundamentals Course – [https://learn.derivative.ca/]
- ShaderToy Dithering Examples – [https://www.shadertoy.com/results?query=dither]
- Dom Scott’s Work – Website: [https://www.domscott.ca/] | Instagram: [https://instagram.com/domscott.art]

 

 

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