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FLOFFY MATERIAL - TOUCHDESIGNER TUTORIAL [02] For Intermediate

 
This tutorial guides you through creating a fluffy material. You'll need two operators to achieve this effect. First, the Fractal SOP adds dynamic "noise" to the shape, specifically a sphere in this case. Second, the Phong material utilizes three textures: one for color, another for the normal map, and the last for height, allowing you to deform and animate your sphere, bringing it to life with a spongy texture.
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