TouchDesigner is well known for always having new features coming out. It's what it makes it the go-to tool for interactive developers who want support for the latest tools and softwares. nVidia Flex integration has just been added to TouchDesigner and it's an exciting way to do fluid simulations.
In this tutorial, I am building a Component that receives a 3D object of any size and position in space, and outputs a normalized version of it, positioned at the 3D world's origin. https://www.youtube.com/watch?v=JzVgcc_2kB4&t=1090s