Today, the glitch is probably known mostly as a visual effect applied to images or video (and maybe the vaporwave movement). In the 1990s, it was much more common to run into the glitch in daily technology use, whether it was corrupted data files, badly-tracking VHS tapes, or scratched CDs that started to skip. During this time period, the glitch aesthetic made its way into a variety of art forms, including new media art/early net art, electronic music and graphic design. In this video, Jack DiLaura will walk you through creating a generative art piece inspired by the aesthetics of the early net art / glitch art of that era, using feedback and displacement in TouchDesigner. You’ll also take a look at some of the inspirations for the work, along with a couple of ways to modify the outcome.