The heart of every TD project is CHOPs, no matter if you're working on audiovisuals, interactive installations or pure system development. That's why it's good to know all the details about this family.
- Part 1: Building Blocks of a CHOP
- Part 2: Losing Frames is not the end!
- Part 3: Cooking with CHOPs
- Part 4: Examples and Underdogs
Some of this information is hard to find and certainly not with examples, which we'll have a lot in this series.
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