Hi ,
This time we use the attributes to build procedural tubes.
We already did this is SOP here : ELASTIC TUBE SOP , but in the GPU has his own flavor too... and WE CAN DO A LOT OF THEM!!!
I am working on a refined version since yeah... the trick we do is not perfect, but it does the job 99% of the time.
This is the real deal... i' am working on it :
Computation-of-rotation-minimizing-frames
File is FREE in my patreon for members.
Please support my mission : "DE-VOLUTION is RE-VOLUTION"
!!!PEACE!!!
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