By now you've almost certainly heard of Widgets. They're the new UI kit and system that was added to TouchDesigner over the course of the last year. It's not only important now, but even more important for the future of TouchDesigner. A lot of the features you know and love have secretly been driven by widgets, such as bindings and improvements to how you can automatically layout and resize COMPs. They can be hard to get into because they're both new / uncharted territory and have some unique aspects to their workflow. Let's dive in!