The project has already defined several operators and is starting to become shareable in its foundations so I wanted to share some sound results with the community that you can find here:
In my case, since my operators are built in C++, I wanted to understand whether it was possible to achieve the smoothest result possible when transferring, through TDFam, the logic for selecting operators from a custom tab directly into a new tab in the OP Create dialog.
This kind of customization, which currently happens directly in the TouchDesigner interface, carries the risk of being too invasive and breaking over time with future updates, at least until more official solutions become available. So I managed to develop a script that lets users decide how they want these operators to be displayed, without that kind of invasive intervention.
Here is an example with a custom installer configuration for those who get the plugins on Mac.
20 June 2026
MCX operators keep evolving, thanks in large part to community members testing them in real projects.
Refining a coherent system and keeping it aligned across operating systems is neither trivial nor quick, but the direction is paying off for anyone who wants more flexible, native modular patching inside TouchDesigner: the kind of workflow you might otherwise build only in Max/MSP, Pure Data, SuperCollider, VCV Rack, Strudel, Faust, ChucK, Bitwig Grid, TidalCycles, or a Eurorack-style signal path, yet wired directly into the same network as your visuals and control.
Recently, for instance:
- MPE performance. Moog-style synth patch with MCX driven by an MPE controller: Moog MPE with MCX
- Minimal drone. A Wagnerian audio drone style with visual built with just two MCX operators: Audio Visual Drone
- Oscilloscope visuals. Complex audio oscilloscope techniques applied to realtime visuals: Oscilloscope Beats
What drew me to this from the start was staying close to TouchDesigner’s native operator families:
- Sound driving particles: Point Cloud Sonification
- image as a source for sound or for controlling a bank of synthesised voices: Pixel Image Sonification
- Data-bending across families. For example running image through audio algorithms: The Cat
- Generate visual patterns using audio logic: Phasing Patterns
There is still a long road ahead; the stimulus and inspiration remain high.
To give that work a stable public anchor:
- Landing page. What MCX is for, conceptually: https://www.edwinlucchesi.com/mcx
- Documentation hub. Install, guides, and per-operator manuals: https://www.edwinlucchesi.com/mcx-docs
The docs cover installation, the data-type model (Carrier, Mod CV, Array vs Suffix), clock & transport, Distribute & spatialization, and manuals for each operator in the current kit, updated as the family grows.
A section I am especially glad to have published is Recipes: step-by-step patch walkthroughs you can rebuild in TouchDesigner.
This post stays the origin story and community context.
The living reference is on the site.
Cheers!
Edwin








