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The Designer Twins: TouchDesigner + Substance Designer – Part 2!

Howdy and welcome to part two of The Designer Twins: TouchDesigner and Substance Designer post. In part 1 we got our feet wet with Substance Designer and getting our beautiful materials output. We covered how to export bitmaps of our PBR mps, publishing parameters, and publishing an .sbsar file. In today’s blog post we’ll cover the other side of the coin and get our gorgeous materials into TouchDesigner.

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