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Water ripple effect

Hi!

Here is .tox file with water ripple effect made with GLSL. Code is based on this shader, but I did some changes and leave a comments for you. You can also read theory behind algorithm here.

More information and some ideas on how to use it are in the video tutorial. After uploading video I discover a little mistake: around 18:00 I explain how to use Displace TOP with the effect as an input and in the video I'm changing "Offset" parameter instead of "Source midpoint". Of course, you should indicate default brightness value in the "Source midpoint". Sorry for that.

 

 

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Wave_ripples.tox (2.56 KB)