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Video Wall Mapping

Hi! Just wanted to share a workflow I've been using lately for mapping video walls. It's a modified geo comp that uses the input parameters to create a pixel accurate grid of video panels which can then be mapped in 3d and textured from a camera.

Each screen can then be laid out in a separate pixel map, and sent to a video wall processor. The integrated test pattern is useful for mapping and narrowing down any modules with broken pixels.

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