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UberRamp - A GLSL Pattern Generator for Touchdesigner

I started building this because I encountered a glitch in the built in Ramp Top, researching this issue led me to RealRamp by FUNCTION.STORE This was great, but it had some limitations so I started building my own version. I soon realised I could build something that would streamline alot of the network setup that I would do to generate some of the simple patterns I use. Then things got a little out of hand, Fast forward a few months of Hyper-Focusing and I present UberRamp :

 

 

GLSL TOP that generates rich 2D and 3D procedural patterns with up to three texture inputs (two color ramps and an optional control map). It includes 14+ pattern types (geometric, organic, and volumetric), dual-pattern blending, UV distortion, and control-map–driven modulation for direction, distortion, or blending. In 3D mode it adds physically based lighting, making it suitable for everything from simple graphic textures to complex animated volumetric looks.

I hope its of use to some people. :)

 

 

 

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