At first, I created this just as teaching material, but it seems like it could also be useful for the community — so I’m sharing it here. This is an implementation of YOLOv11 within the TouchDesigner environment.
For more information, please follow the instructions in the README.md file, which you can find in the GitHub repo.
I’ve tested it on both Mac and Windows. On a Mac with the M4 chip, the frame rate can be quite high — around 50 fps — although of course, this depends on how many objects are being detected.
This is the link to github: https://github.com/patrickhartono/TDYolo but you can also find it on the download asset (below)
Suggestions, feedback, and collaboration (PR) are welcome!
Also, please let me know if you have ideas for additional detection feature to be added to this project — I’d be happy to try working on it.
That’s all from me — enjoy!





