Hello
This is just GLSL TD implementation of wonderful Martins Upitis ( devlog-martinsh.blogspot.com ) physical depth of feel post-processing effect.
I tried ot make it as flexible as possible and you can have all the creative options you like.
Works best with depth texture and camera of TD. You can really have some fun then!
Swaggy Bokeh v1 - original pre 2020 release
Swaggy Bokeh v1.1 - post 2020 release
Release notes for 2020
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- cosmetics refinement (must keep it up-to the fashion trends, it is swaggy after all ! :)
- using native enable parameter mechanism to make custom parameters more responsive
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Enjoy!
Shandor