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Simulating a fly brain in TouchDesigner

Fly brain (by alicwyz)

You've probably seen this online trend of using a fly brain dataset to simulate a digital fruit fly moving around in your browser, in Minecraft and even playing Balatro. But what about inside TouchDesigner as a POP network?


Download the repo (alicwyz/FlyBrain), run the code to generate the .csv files and check the .toe and .tox files. You will have a live-simulation of a fly's brain as a point cloud for you to mess with!

Things you can do:
  1. Render the point cloud using the POP attributes
  2. Send data to some part of the brain and read what comes out from the other
  3. Use it as a "black box" computer and train it to predict some output
  4. Adjust the simulation settings and check what happens

 

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