Study for Fulldome with photogrammetry and TouchDesigner A few kilometers from Barcelona in the town of Torrellas de Llobregat. The Can Riera Caves are located. These are clay stone cavities that have been molded by rain and wind over the centuries.
You’ve got a hold of the new 2020.20000 build of TouchDesigner and you’ve seen some amazing examples of all the new features to support point clouds…but how do you even get started? What’s a point cloud? What are these crazy file formats? How do I use this data in TouchDesigner?
First episode of new series "Simple and useful GLSL tricks" is online now. The idea behind this series is to provide simple GLSL code, that could do something that would be really hard to make in TouchDesigner alone (or that would require a lot of CPU/GPU time without GLSL).