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PiNODEs Beta

PiNODEs is a collection of GLSL-based components for handling parametric design workflows inside TouchDesigner.

The development of these nodes began during the COVID-19 outbreak, progressing slowly as I could only work on them part-time. The primary goal was to enable point-based processing using TOPs. While the upcoming release of POPs will offer a more efficient and comprehensive solution, these nodes will be refactored accordingly and may still provide a handy workflow for certain parametric drawings within TouchDesigner.

Similar to my previous asset, PiCompositor, PiNODEs is part of the PiKit toolkit, which is still under development. Currently, my focus is on expanding PiKit into a more comprehensive environment that fosters an artist-friendly workflow.

For more info on how to use this tool, read the documentation or visit github.

 

Developed by: Pedram Sadegh-Beyki (PiTHEOREM)

Version: 0.69 - Released on March 2025

 

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PiNODEs.tox (979.56 KB)

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