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Optical flow warp on video input and Blender scenes

There are variety of effects you can experiment with using optical flow warping, one of them being something like a Stable Diffusion stylization filter. (similar to "Deforum")
 
I wrote a detailed guide on setting up iterative optical flow warping loops in TouchDesigner, using optical flow data from video or 3D renders.
You can follow along in my blog post HERE

I attach the essentials and some examples shown in that post in a .toe file.
*(I'm not yet including the network for the AR-filter thing, becaues it's a bit too crude and prototype-ey. I unfortunately cannot aford the time to work on it more at the moment)

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