Here is my exploration of a generative palettes topic. Mostly, it's based on two Inigo Quilezz articles (1, 2) transferred into TD world. I made two video tutorials about it: first part is more thoretical and second one shows different applications of this idea: GLSL MAT, raymarching, fractals colorizations, etc.
Mostly it's aimed to folks with some GLSL knowledge, but palettes from palettes.toe cn be used without any GLSL background at all.
I'd recomend to open the files and if you find it interesting go and watch tutorials to understand how it works. You could also get files and maybe some extra examples on my Patreon here - there are some posts available for everyone, not only patrons.