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Audio Trigger and Mixer TOX

.TOX file that helps create zone-based audio triggering, fading, optimization, and mixing.  Used in a series of tutorials by Blake Marques Carrington called "TD as Game Engine", which dive into a very large project (over 6000 operators), in which TouchDesigner is used to create a first-person game-like experience for installation and performance contexts.

A tutorial explaining the contents of this .TOX can be found here: "TD as Game Engine, Part 5: Audio" 

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AUDIO_MIX.tox (79.76 KB)

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