Text COMP
Summary
The Text COMP is a panel used to display text for building user interfaces. The text can be view-only, view-only but copy/pasteable, or be fully editable directly in the panel.
There are formatting modes for displaying single-line strings and multi-line text, floating point and integer numbers, password fields and more. The source of the text comes from the Text parameter and it is then formatted for display in the panel. Formatting examples include displaying a number as a currency, percent or scientific notation, or converting an integer timecode value to hours/minutes/seconds/frames. Other formatting options include support for Python syntax, Custom C++ Fmt and Custom Python F-String syntax.
When a user clicks in the panel to edit the text, the contents are displayed in a raw format and then formatted again once the editing is completed.
The Text COMP supports inline formatting directives in the text for things like color, strikeouts, underlines, small caps, subscripts, gradients, etc. For example, the code {#color(255, 0, 0);} will turn all text that follows on that line red.
It has text-fitting options for wraparound, shrinking text if it doesn't fit, left-center-right alignment and language reading direction. View-only text can be selectable or not selectable.
You can draw multiple transformed/formatted strings using a "Specification DAT" table: It draws one string per row of the table, each with its own position and formatting in your panel. Columns can be x, y, text, fontsize, fontcolorr, fontcolorg, fontcolorb, fontalpha, skew, tracking and horzstretch. You can also use a Specification CHOP for the numeric values of the text attributes.
Every row of the Spec DAT represents a "block" or "text block". Every Spec DAT contains a column named text which is the string that overrides the Text parameter.
It has python callbacks that can be executed for every character or string that has changed, and a callback for change of focus.
Resolution-independent text is drawn directly to the screen at the resolution required for the panel size, resulting in perfectly crisp text at all zoom levels. It is GPU-based using the Slug Library.
Units for X, Y, Width and Height are in "panel units" whereas they were actual pixel units before. Default Font Size, Text Offsets and Padding are in panel units.
See Operator Snippets for examples of the Text COMP.
See also Geo Text COMP for the 3D rendered equivalent of the Text COMP.
Note: The Text COMP is a replacement for the Field COMP, completely replacing it and adding many new features not previously available.
Parameters - Text Page
mode - ⊞ - Controls whether the contents are taken from the Text parameter or from a Specification DAT/CHOP.
- Text
text-
- Specification DAT/CHOP
specdat-
text - This parameter is the data source for the text that is displayed in the panel. The value may be a number, string, or a reference to an external data source using a python or bind expression. When the text is edited by the user in the panel, those changes will be saved back to this value or to the original data source it is bound to. For example, you can bind the text in the panel to the contents of a DAT cell using a bind expression like 'op('table1')[0,0]'
specdat - A path to a Table DAT that is the source of the text data when in Specification mode. The table should have 3 columns labeled x, y and text in their first rows. Each row after that will display one line of text at the given x, y coordinates as measured from the bottom-left corner. x and y are measured in panel units.
specchop - A path to a CHOP that can provide numerical data when in Specification mode. Channels named x and y can be used to position the text data specified in the Specificaction DAT. Each data row in the DAT should have a corresponding sample in the CHOP.
type - ⊞ - The Type parameter controls how the value is interpreted and as well as what formatting and editing options are available.
- String
string- The value is interpreted as a single line of text. If the source text contains multiple lines, they will be appended into one line. This mode is useful for simply labels or as an input field for data.
- Float
float- The value is treated as a floating point number before it is formatted for display in the panel. When editing, only numeric digits are accepted.
- Integer
integer- The value is treated as a whole integer number before it is formatted for display in the panel. When editing, only numeric digits are accepted. Integer mode can be used for formatting time codes and other whole numbers.
- Multi Line
multiline- Use this mode when displaying longer text that spans multiple lines. Lines are broken by a new line character (\n), or they can be set to wrap at the bounds of the panel. Note: Use expression mode for the Text parameter when entering new line characters using the '\n' escape sequence. Escape sequences are ignored and treated as literals when the parameter is in constance mode.
- Password
password- Use this mode to simulate a password box where the formatted text is replaced with dots. Note: While the password is not visible in the panel, it is not secure and is still displayed in the value parameter and is accessible with python.
- Specification DAT
specdat- In this mode, the Text parameter is ignored and data is taken from a DAT table given in the Specification DAT parameter. This mode can be used for displaying multiple single line strings at arbitrary locations inside the panel. This mode does not support editing the text directly in the panel. The table must contain at least 3 columns labeled x, y and text in their first rows. Each subsequent row will display one line of text at the given x, y coordinates. x and y are given in panel units measured from the bottom-left. The alignment parameters can be used to position the text relative to each x, y point.
formatting - ⊞ - This parameter controls how the source text is is formatted and displayed inside the panel. The options available will change depending on the selected mode. For example, in Float mode there are options for scientific notation or percentage, while in Integer mode there are options to treat the source value as a time code.
- Default
default- This option is available in all modes and applies minimal formatting to the source value.
- Custom (Fmt Syntax)
customfmt- The text value is formatted using the c++ Fmt syntax where the source text is value 0. In Float mode, the width is also available as value 1 and the precision is value 2. See the Fmt documentation for more details.
- Custom (Python F-String Syntax e.g. {val} )
customfstring- The text value is formatted using the Python F-String syntax where the source text is available in the variable 'val'. In this format, anything between the curly braces is treated as a python expression, which allows easy mixing of literal text and dynamic expressions.
customformatting - This parameter provides the formatting string for custom modes like Python F-String and C++ Fmt. In both cases, the source text is defined inside curly braces ( {} ) while text outside the braces is treated as constants.
precision - Used in Float mode to set the number of decimal places.
thousandsseparator - ⊞ - Used in Float and Integer mode to add a separator between thousands to make it easier to read large numbers. For example 1,000,000
- None
none- Do not add a separator.
- Space
space- Use a half space character to separate thousands i.e. 1 000 000
- Comma
comma- Use a comma to separate thousands 1,000,000
framerate - Sets the number of frames per second when formatting integers into time codes.
smartquote - Enables the use of smart punctuation. For example, pairs of quotes will be replaced with appropriate angled quotes, 3 periods will be replaced with an ellipses character and two hypens will become an em-dash.
formatcodes - Enables the use of formatting directives in the text. For example, the code {#color(255, 0, 0);} will turn all text afterwards on that line red. See Text Formatting Codes for all available codes.
escapeseq - When enabled, '\t' sequences will be converted to tabs and '\r' or '\n' to line breaks. This feature is only enabled when using the Specification DAT. For Text mode, python expressions should be used when escape sequences are needed.
smartpunct - Enables the use of smart punctuation. For example, pairs of quotes will be replaced with appropriate angled quotes, 3 periods will be replaced with an ellipses character and two hypens will become an em-dash.
wordwrap - Enables word wrap and can only be used when the 'Type' parameter above is set to 'Multi Line'. Word wrap will split single lines of text onto multiple lines when they extend past the edge of the panel. The panel width is based on the Width parameter minus the left and right padding. Lines are generally broken at spaces, tabs or hypens, but can be broken mid word if a single word is longer than the page.
editmode - ⊞ - Controls whether the text can be editing directly in the viewer.
- Locked
locked- The text is read only and cannot be edited in the viewer.
- Editable
editable- Clicking in an active viewer will begin edit mode, allowing the text to be edited directly in the viewer. When the viewer loses focus, by clicking outside or hitting enter or escape, the contents of the viewer will be saved back to Text parameter. If the Text parameter contains a bind expression, the text will be saved back to the member on the other side of the bind i.e. another parameter, DAT cell or python attribute.
- Select Only
selectonly- The text in the viewer can be selected and copied, but cannot be changed.
- Editable (Continuous Update)
editablecontinuous- Similar to the 'Editable' option, but the value is saved back to the source after every key stroke rather than just after the viewer loses focus.
shiftenter - In multiline mode, when this option is enabled, pressing Enter will complete editing and save the value and users must hold Shift and Enter if they wish to create a new line.
dragdropmode - ⊞ - This parameter controls what happens when a user drags something onto an active panel.
- Use Panel System
panel- Use the standard drag/drop controls.
- Replace Text
textreplace- Automatically replace the text with text contents of the object being dragged. For example, if a node is dragged onto the viewer, the text will be replaced with the path for that node.
- Append Text
textappend- Automatically append the text contents of the object being dragged onto the current contents of the view. For example, if a node is dragged onto the viewer, the path of that node will be added to the end of the current text.
placeholdertext - This parameter is the data source for the text that is displayed in the panel when there is no text given. Similar to a hint text.
placeholdercolor - ⊞ - The default color of the placeholder text. Additional colors can be applied to separate parts of the text using formatting codes.
- Placeholder Text Color
placeholdercolorr-
- Placeholder Text Color
placeholdercolorg-
- Placeholder Text Color
placeholdercolorb-
readingdirection - ⊞ - Use this parameter to control whether the text is displayed from left-to-right (LTR) or from right-to-left (RTL). Bidirectional layout is also supported when LTR characters are detected when using RTL mode.
- Left To Right
lefttoright-
- Right To Left
righttoleft-
fieldfocus - A path to a Table DAT containing a list of component paths that is used to control which panel receives the focus when a user hits TAB or Shift+Tab during editing.
dragdropmode - ⊞ - This parameter controls what happens when a user drags something onto an active panel.
- Use Panel System
panel-
- Insert Text
textinsert-
- Replace Text
textreplace-
- Append Text
textappend-
callbacks - The path of a Text DAT containing python callback functions that can be used to react to different events in the viewer.
Parameters - Font Page
legacyfontselection - Enable to select the font using the legacy system of bold and italic toggles. In the new system, bold and italic options can be chosen using the typeface parameter when available.
font - ⊞ - Select the font to be used from the dropdown menu. Available fonts are those that have been registered with the operating system. There may be a delay when selecting fonts that have not been used before as the system creates the necessary intermediate files required for rendering.
- Academy Engraved LET
Academy Engraved LET-
- Al Bayan
Al Bayan-
- Al Nile
Al Nile-
- Al Tarikh
Al Tarikh-
- American Typewriter
American Typewriter-
- Andale Mono
Andale Mono-
- Apple Braille
Apple Braille-
- Apple Chancery
Apple Chancery-
- Apple Color Emoji
Apple Color Emoji-
- Apple LiGothic
Apple LiGothic-
- Apple LiSung
Apple LiSung-
- Apple SD Gothic Neo
Apple SD Gothic Neo-
- Apple Symbols
Apple Symbols-
- AppleGothic
AppleGothic-
- AppleMyungjo
AppleMyungjo-
- Arial
Arial-
- Arial Black
Arial Black-
- Arial Hebrew
Arial Hebrew-
- Arial Hebrew Scholar
Arial Hebrew Scholar-
- Arial Narrow
Arial Narrow-
- Arial Rounded MT Bold
Arial Rounded MT Bold-
- Arial Unicode MS
Arial Unicode MS-
- Avenir
Avenir-
- Avenir Next
Avenir Next-
- Avenir Next Condensed
Avenir Next Condensed-
- Ayuthaya
Ayuthaya-
- BIZ UDGothic
BIZ UDGothic-
- BIZ UDMincho
BIZ UDMincho-
- BM Dohyeon
BM Dohyeon-
- BM Hanna 11yrs Old
BM Hanna 11yrs Old-
- BM Hanna Air
BM Hanna Air-
- BM Hanna Pro
BM Hanna Pro-
- BM Jua
BM Jua-
- BM Kirang Haerang
BM Kirang Haerang-
- BM Yeonsung
BM Yeonsung-
- Baghdad
Baghdad-
- Bangla MN
Bangla MN-
- Bangla Sangam MN
Bangla Sangam MN-
- Baoli SC
Baoli SC-
- Baoli TC
Baoli TC-
- Baskerville
Baskerville-
- Beirut
Beirut-
- BiauKaiHK
BiauKaiHK-
- BiauKaiTC
BiauKaiTC-
- Big Caslon
Big Caslon-
- Bodoni 72
Bodoni 72-
- Bodoni 72 Oldstyle
Bodoni 72 Oldstyle-
- Bodoni 72 Smallcaps
Bodoni 72 Smallcaps-
- Bodoni Ornaments
Bodoni Ornaments-
- Bradley Hand
Bradley Hand-
- Brush Script MT
Brush Script MT-
- Canela Text
Canela Text-
- Chalkboard
Chalkboard-
- Chalkboard SE
Chalkboard SE-
- Chalkduster
Chalkduster-
- Charter
Charter-
- Cochin
Cochin-
- Comic Sans MS
Comic Sans MS-
- Copperplate
Copperplate-
- Corsiva Hebrew
Corsiva Hebrew-
- Courier New
Courier New-
- DIN Alternate
DIN Alternate-
- DIN Condensed
DIN Condensed-
- Damascus
Damascus-
- DecoType Naskh
DecoType Naskh-
- Devanagari MT
Devanagari MT-
- Devanagari Sangam MN
Devanagari Sangam MN-
- Didot
Didot-
- Diwan Kufi
Diwan Kufi-
- Diwan Thuluth
Diwan Thuluth-
- Euphemia UCAS
Euphemia UCAS-
- Farah
Farah-
- Farisi
Farisi-
- Futura
Futura-
- GB18030 Bitmap
GB18030 Bitmap-
- Galvji
Galvji-
- Geeza Pro
Geeza Pro-
- Geneva
Geneva-
- Georgia
Georgia-
- Gill Sans
Gill Sans-
- Grantha Sangam MN
Grantha Sangam MN-
- Gujarati MT
Gujarati MT-
- Gujarati Sangam MN
Gujarati Sangam MN-
- GungSeo
GungSeo-
- Gurmukhi MN
Gurmukhi MN-
- Gurmukhi MT
Gurmukhi MT-
- Gurmukhi Sangam MN
Gurmukhi Sangam MN-
- Hannotate SC
Hannotate SC-
- Hannotate TC
Hannotate TC-
- HanziPen SC
HanziPen SC-
- HanziPen TC
HanziPen TC-
- HeadLineA
HeadLineA-
- Hei
Hei-
- Heiti SC
Heiti SC-
- Heiti TC
Heiti TC-
- Helvetica
Helvetica-
- Helvetica Neue
Helvetica Neue-
- Herculanum
Herculanum-
- Hiragino Maru Gothic ProN
Hiragino Maru Gothic ProN-
- Hiragino Mincho ProN
Hiragino Mincho ProN-
- Hiragino Sans
Hiragino Sans-
- Hiragino Sans CNS
Hiragino Sans CNS-
- Hiragino Sans GB
Hiragino Sans GB-
- Hoefler Text
Hoefler Text-
- ITF Devanagari
ITF Devanagari-
- ITF Devanagari Marathi
ITF Devanagari Marathi-
- Impact
Impact-
- InaiMathi
InaiMathi-
- Kai
Kai-
- Kailasa
Kailasa-
- Kaiti SC
Kaiti SC-
- Kaiti TC
Kaiti TC-
- Kannada MN
Kannada MN-
- Kannada Sangam MN
Kannada Sangam MN-
- Kefa
Kefa-
- Khmer MN
Khmer MN-
- Khmer Sangam MN
Khmer Sangam MN-
- Klee
Klee-
- Kohinoor Bangla
Kohinoor Bangla-
- Kohinoor Devanagari
Kohinoor Devanagari-
- Kohinoor Gujarati
Kohinoor Gujarati-
- Kohinoor Telugu
Kohinoor Telugu-
- Kokonor
Kokonor-
- Krungthep
Krungthep-
- KufiStandardGK
KufiStandardGK-
- Lantinghei SC
Lantinghei SC-
- Lantinghei TC
Lantinghei TC-
- Lao MN
Lao MN-
- Lao Sangam MN
Lao Sangam MN-
- LiHei Pro
LiHei Pro-
- LiSong Pro
LiSong Pro-
- Libian SC
Libian SC-
- Libian TC
Libian TC-
- LingWai SC
LingWai SC-
- LingWai TC
LingWai TC-
- Lucida Grande
Lucida Grande-
- Luminari
Luminari-
- Malayalam MN
Malayalam MN-
- Malayalam Sangam MN
Malayalam Sangam MN-
- Marker Felt
Marker Felt-
- Material Design Icons
Material Design Icons-
- Menlo
Menlo-
- Microsoft Sans Serif
Microsoft Sans Serif-
- Mishafi
Mishafi-
- Mishafi Gold
Mishafi Gold-
- Monaco
Monaco-
- Mshtakan
Mshtakan-
- Mukta Mahee
Mukta Mahee-
- Muna
Muna-
- Myanmar MN
Myanmar MN-
- Myanmar Sangam MN
Myanmar Sangam MN-
- Nadeem
Nadeem-
- Nanum Brush Script
Nanum Brush Script-
- Nanum Gothic
Nanum Gothic-
- Nanum Myeongjo
Nanum Myeongjo-
- Nanum Pen Script
Nanum Pen Script-
- New Peninim MT
New Peninim MT-
- New York
New York-
- New York Extra Large
New York Extra Large-
- New York Large
New York Large-
- New York Medium
New York Medium-
- New York Small
New York Small-
- Noteworthy
Noteworthy-
- Noto Nastaliq Urdu
Noto Nastaliq Urdu-
- Noto Sans Batak
Noto Sans Batak-
- Noto Sans CJK JP
Noto Sans CJK JP-
- Noto Sans Kannada
Noto Sans Kannada-
- Noto Sans Myanmar
Noto Sans Myanmar-
- Noto Sans NKo
Noto Sans NKo-
- Noto Sans Oriya
Noto Sans Oriya-
- Noto Sans Syriac
Noto Sans Syriac-
- Noto Sans Tagalog
Noto Sans Tagalog-
- Noto Serif Myanmar
Noto Serif Myanmar-
- Open Sans
Open Sans-
- Optima
Optima-
- Orator
Orator-
- Orator Std
Orator Std-
- Oriya MN
Oriya MN-
- Oriya Sangam MN
Oriya Sangam MN-
- Osaka
Osaka-
- PCMyungjo
PCMyungjo-
- PSL Ornanong Pro
PSL Ornanong Pro-
- PT Mono
PT Mono-
- PT Sans
PT Sans-
- PT Sans Caption
PT Sans Caption-
- PT Sans Narrow
PT Sans Narrow-
- PT Serif
PT Serif-
- PT Serif Caption
PT Serif Caption-
- Palatino
Palatino-
- Papyrus
Papyrus-
- Party LET
Party LET-
- Phosphate
Phosphate-
- PilGi
PilGi-
- PingFang HK
PingFang HK-
- PingFang MO
PingFang MO-
- PingFang SC
PingFang SC-
- PingFang TC
PingFang TC-
- Plantagenet Cherokee
Plantagenet Cherokee-
- Proxima Nova
Proxima Nova-
- Publico Text
Publico Text-
- Raanana
Raanana-
- Roboto
Roboto-
- Rockwell
Rockwell-
- SF Arabic
SF Arabic-
- SF Compact
SF Compact-
- SF Compact Display
SF Compact Display-
- SF Compact Rounded
SF Compact Rounded-
- SF Compact Text
SF Compact Text-
- SF Mono
SF Mono-
- SF Pro
SF Pro-
- SF Pro Display
SF Pro Display-
- SF Pro Rounded
SF Pro Rounded-
- SF Pro Text
SF Pro Text-
- STFangsong
STFangsong-
- STHeiti
STHeiti-
- STIX Two Math
STIX Two Math-
- STIX Two Text
STIX Two Text-
- STKaiti
STKaiti-
- STSong
STSong-
- Sana
Sana-
- Sathu
Sathu-
- Savoye LET
Savoye LET-
- Shree Devanagari 714
Shree Devanagari 714-
- SignPainter
SignPainter-
- Silom
Silom-
- SimSong
SimSong-
- Sinhala MN
Sinhala MN-
- Sinhala Sangam MN
Sinhala Sangam MN-
- Skia
Skia-
- Snell Roundhand
Snell Roundhand-
- Songti SC
Songti SC-
- Songti TC
Songti TC-
- Sukhumvit Set
Sukhumvit Set-
- Symbol
Symbol-
- TSTAR PRO
TSTAR PRO-
- TSTAR Pro Custom
TSTAR Pro Custom-
- TSTAR TW PRO
TSTAR TW PRO-
- Tahoma
Tahoma-
- Tamil MN
Tamil MN-
- Tamil Sangam MN
Tamil Sangam MN-
- Telugu MN
Telugu MN-
- Telugu Sangam MN
Telugu Sangam MN-
- Thonburi
Thonburi-
- Times New Roman
Times New Roman-
- Toppan Bunkyu Gothic
Toppan Bunkyu Gothic-
- Toppan Bunkyu Midashi Gothic
Toppan Bunkyu Midashi Gothic-
- Toppan Bunkyu Midashi Mincho
Toppan Bunkyu Midashi Mincho-
- Toppan Bunkyu Mincho
Toppan Bunkyu Mincho-
- Trattatello
Trattatello-
- Trebuchet MS
Trebuchet MS-
- Tsukushi A Round Gothic
Tsukushi A Round Gothic-
- Tsukushi B Round Gothic
Tsukushi B Round Gothic-
- Verdana
Verdana-
- Waseem
Waseem-
- Wawati SC
Wawati SC-
- Wawati TC
Wawati TC-
- Webdings
Webdings-
- Weibei SC
Weibei SC-
- Weibei TC
Weibei TC-
- Wingdings
Wingdings-
- Wingdings 2
Wingdings 2-
- Wingdings 3
Wingdings 3-
- Xingkai SC
Xingkai SC-
- Xingkai TC
Xingkai TC-
- YuGothic
YuGothic-
- YuKyokasho
YuKyokasho-
- YuKyokasho Yoko
YuKyokasho Yoko-
- YuMincho
YuMincho-
- YuMincho +36p Kana
YuMincho +36p Kana-
- Yuanti SC
Yuanti SC-
- Yuanti TC
Yuanti TC-
- Yuppy SC
Yuppy SC-
- Yuppy TC
Yuppy TC-
- Zapf Dingbats
Zapf Dingbats-
- Zapfino
Zapfino-
fontfile - Specify a font file to be used for rendering the text. This option can be used for fonts that are not registered with the operating system and do not appear in the drop down menu.
typeface - ⊞ - Select a specific typeface for the current font e.g. Bold, Regular, Italic, etc. Not applicable in legacy font mode.
- Regular
Regular-
- Italic
Italic-
- Bold
Bold-
- Bold Italic
Bold Italic-
bold - Display the text in bold.
italic - Display the text in italics.
scaletofit - ⊞ - Automatically adjust the font size to fit inside the panel.
- Never
never- Use the given font size and do not scale the text.
- Always
always- Scale the text so that it fills the vertical and horizontal dimensions of the panel while still maintaining its original proportions.
- Only when Too Large
onlyshrink- In this mode, the text is only scaled if it is too large to fit inside the panel. Text that is smaller than the panel, will remain at its original font size.
fontsize - Set the size of the font. By default the font is defined in resolution-independent panel units that will be rendered to a variable number of pixels depending on DPI settings of the output window (e.g. monitor scaling).
fontsizeunits - ⊞ - Determines how the font size is interpretted. The default is resolution-independent panel units.
- P
panelunits- A resolution-independent unit that is rendered to a variable number of pixels depending on the current DPI settings of the display device.
- F
fract- A percentage of the panel height i.e. 0.5 is 50% or half of the panel height. 1.0 would be the full height of the panel.
- A
relfract-
- Pt
points- Set the font size using points which are defined using the Windows convention that at 100% display scaling (1 panel unit = 1 pixel), 96 pixels is 72 points or the equavalent of 1.333 panel units.
tracking - Sets the horizontal spacing between characters, where 0 is default spacing, > 0 is increased spacing and < 0 is decreased spacing.
skew - Tilts the top of the characters forwards or backwards relative to the baseline.
horzstretch - Horizontally stretch the characters relative to their current alignment.
linespacing - The spacing between lines when using multiline mode. The value is a multiplier of the default spacing which is defined as 1.2 * font size.
fontcolor - ⊞ - The default color of the text. Additional colors can be applied to separate parts of the text using formatting codes.
- Font Color
fontcolorr-
- Font Color
fontcolorg-
- Font Color
fontcolorb-
fontalpha - The blending value used to display the text over the background. 1 is opaque while 0 is transparent.
customselectcolor - Enable this parameter to define a custom color used for the selection bar when editing the text. When disabled, the selection color will be automatically chosen to maximize contrast between the background and text colors.
selectcolor - ⊞ - The color of the selection bar when Custom Select Color is enabled.
- Select Color
selectcolorr-
- Select Color
selectcolorg-
- Select Color
selectcolorb-
dropshadow - Draw a drop shadow under the text.
dropshadowcolor - ⊞ - The color of the drop shadow. Additional colors can be applied to separate parts of the text using formatting codes.
- Drop Shadow Color
dropshadowcolorr-
- Drop Shadow Color
dropshadowcolorg-
- Drop Shadow Color
dropshadowcolorb-
dropshadowalpha - The blending value used to display the shadow over the background. 1 is opaque while 0 is transparent. Premultiplied by Font Alpha.
dropshadowoffset - ⊞ - An offset applied to the shadow position after any other alignment operations. Positive values move the text up and to the right.
- Drop Shadow Offset
dropshadowoffsetx-
- Drop Shadow Offset
dropshadowoffsety-
dropshadowoffsetunits - ⊞ - Determine the units used by the Drop Shadow Offset parameter.
- P
panelunits-
- F
fract-
- A
relfract-
- Pt
points-
textoffset - ⊞ - An offset applied to the text position after any other alignment operations. Positive values move the text up and to the right.
- Text Offset
textoffsetx-
- Text Offset
textoffsety-
textoffsetunits - ⊞ - Determine the units used by the Text Offset parameter.
- P
panelunits-
- F
fract-
- A
relfract-
- Pt
points-
textpadding - ⊞ - Set the amount of space between the edges of the panel and the text. Whether the padding has an effect on the position of the text depends on the current alignment mode and whether word wrapping is used. For example, if the text is left aligned, the text will be positioned away from the left edge based on the left padding. But the text may extend any distance from the right edge depending on the length of the text. However, if word wrap is enabled in multiline mode, then the text will be wrapped at a distance from the right edge based on the padding.
- Text Padding
textpaddingl-
- Text Padding
textpaddingr-
- Text Padding
textpaddingb-
- Text Padding
textpaddingt-
textpaddingunits - ⊞ - The units used by the text padding.
- P
panelunits-
- F
fract-
- A
relfract-
- Pt
points-
alignx - ⊞ - Determines how the text is positioned horizontally in the panel. For example, with left alignment, the text will be positioned against the left side of the panel plus any defined padding.
- Left
left-
- Center
center-
- Right
right-
alignxmode - ⊞ - Determines how the text is measured for calculating the alignment. Only font metrics are available when using Multiline or Specification DAT mode.
- Use Font Metrics
metrics- Uses the general dimensions of the font rather than the specific characters of the text. Use this setting to maintain a constant alignment when the text may be changing.
- Use Text Bounding Box
bbox- Uses the exact dimensions of the current string to do the alignment. This is useful when trying to align special characters like forward slashes that may not align with the standard character box.
aligny - ⊞ - Determines how the text is positioned vertically inside the panel.
- Bottom
bottom-
- Center
center- When using Font Metrics alignment, centering is based on the distance from the baseline to the defined ascent (usually the height of the capital Latin characters) for the font. Descending characters like 'g' or 'j' are not accounted for.
- Top
top-
- Baseline
baseline-
alignymode - ⊞ - Determines how the text is measured when doing the vertical alignment.
- Use Font Metrics
metrics- The vertical alignment is based on the general size of the font i.e. the font may be positioned a small distance from the bottom of the panel to account for any descending characters like 'g' or 'j' even if those characters are not present in the text. Use this setting to maintain a constant alignment when the text may be changing or is unknown.
- Use Text Bounding Box
bbox- The vertical alignment is based on the specific characters of the text e.g. text with no descending characters may be positioned directly against the bottom edge when using bottom alignment.
Parameters - Layout Page
The Layout parameter page controls the size and position of the panel.
x - Specify the horizontal position in pixels relative to its parent.
y - Specify the vertical position in pixels relative to its parent.
w - Specify the panel's width in pixels.
h - Specify the Panel's height in pixels.
fixedaspect - ⊞ - Allows easy creation of panels with a specific aspect set in the Aspect Ratio parameter below. Only requires setting the width or height of the panel and the other dimension is calculated based on the Aspect Ratio parameter.
- Off
off-
- Use Horizontal
horizontal-
- Use Vertical
vertical-
aspect - Specify the ratio when using Fixed Aspect parameter above, the ratio is width/height.
layer - Specifies the order the panel components are drawn in, similar to layers in Photoshop. Higher values will be drawn over any other panel with a lower value (that is at the same level of hierarchy). If two panel components have the same Depth Layer value then they are ordered based on the operator's name.
hmode - ⊞ - Select one of 3 modes to determine the horizontal width of the panel.
- Fixed Width
fixed- Uses the Width parameter above to set this panel's width in pixels.
- Fill
fill- The width of this panel will match (fill) the width of the parent panel.
- Anchors
anchors- The width of this panel is set by the Left Anchor and Right Anchor parameters below which will maintain a relative width to the parent panel as the parent panel changes size. This allows for stretchy panels. These anchor parameters are normalized 0-1 like uv coordinates where 0 is the left edge and 1 is the right edge of the parent panel. For example, Left Anchor = 0.2 and Right Anchor = 0.8 will maintain the width proportionally to the parent panel such that the left edge is 20% (0.2) in from the left and the right edge is 20% (0.8) in from the right.
leftanchor - Position of the left anchor of the panel with respect to the parent. This value is normalized 0-1, 0 is the left edge of the parent and 1 is the right edge of the parent.
leftoffset - An offset for the left anchor in pixels.
rightanchor - Position of the right anchor of the panel with respect to the parent. This value is normalized 0-1, 0 is the left edge of the parent and 1 is the right edge of the parent.
rightoffset - An offset for the right anchor in pixels.
horigin - Sets the position of the panel's origin horizontally. The default origin (0,0) is the bottom-left corner of the panel.
hfillweight - When multiple panels are using Horizontal Mode = Fill and being aligned by the parent either Left to Right or Right to Left, this fill weight parameter can be used to bias the fill width of the panels.
vmode - ⊞ - Select one of 3 modes to determine the vertical height of the panel.
- Fixed Height
fixed- Uses the Height parameter above to set this panel's height in pixels.
- Fill
fill- The height of this panel will match (fill) the height of the parent panel.
- Anchors
anchors- The height of this panel is set by the Bottom Anchor and Top Anchor parameters below which will maintain a relative and proportionally height to the parent panel as the parent panel changes size. This allows for stretchy panels. These anchor parameters are normalized 0-1 like uv coordinates where 0 is the bottom edge and 1 is the top edge of the parent panel. For example, Bottom Anchor = 0.3 and Right Anchor = 0.5 will maintain the height proportionally to the parent panel such that the bottom edge is 30% (0.3) up from the bottom and the top edge is 50% (0.5) down from the top.
bottomanchor - Position of the bottom anchor of the panel with respect to the parent. This value is normalized 0-1, 0 is the bottom edge of the parent and 1 is the top edge of the parent.
bottomoffset - An offset for the bottom anchor in pixels.
topanchor - Position of the top anchor of the panel with respect to the parent. This value is normalized 0-1, 0 is the bottom edge of the parent and 1 is the top edge of the parent.
topoffset - An offset for the top anchor in pixels.
vorigin - Sets the position of the panel's origin vertically. The default origin (0,0) is the bottom-left corner of the panel.
vfillweight - When multiple panels are using Vertical Mode = Fill and being aligned by the parent either Top to Bottom or Bottom to Top, this fill weight parameter can be used to bias the fill height of the panels.
alignallow - ⊞ - When set to Ignore, the Panel will ignore any Align parameter settings from its parent.
- Allow
allow- Aligns the panel based on settings in parent.
- Ignore
ignore- Does not align the panel but respects margins.
- Ignore and Ignore Margins
ignoremargin- Does not align the panel and disregards margins.
alignorder - This parameter allows you to specify the align position when its parent's Align parameter is set to something other then None or Match Network Nodes. Lower numbers are first.
postoffset - ⊞ - Adds an offset after all other postions and alignment options have been applied to the panel.
- X
postoffsetx-
- Y
postoffsety-
sizefromwindow - When enabled the panel component's width and height are set by resizing its floating viewer window.
Parameters - Panel Page
The Panel parameter page controls panel attributes such as display on/off, enable on/off, panel help, and interactions with the cursor.
display - Specifies if the panel is displayed or hidden. Changing this parameter may incur some layout processing costs. For simple cases, such as overlays it is more performant to adjust the opacity parameter instead.
enable - Allows you to prevent all interaction with this panel.
helpdat - Lets you specify the path to a Text DAT whose content will be displayed as a rollover pop-up help for the control panel.
cursor - ⊞ - Changes the cursor displayed when cursor is over the panel.
- Normal Select
pointer-
- Link Select
linkselect-
- Text Select
ibeam-
- Precision Select
cross-
- Busy
busy-
- Activate
activate-
- Invisible
invisible-
multitouch - ⊞ - When enabled, this panel will process the first touch it gets in a similar manner to how it processes a mouse click, with updates to u, v, state etc. The touch event must be initiated from the panel. Subsequent touches are ignored. If this panel handles multi-touch events via the Multi Touch In DAT, you may want to disable Built-in Multi-Touch so it won't interfere with script processing.
- Use Parent's Multi-Touch Settings
mtouchparent- Use the parent's Multi-Touch setting. This defaults to enabled in the root component.
- Use Built-in Multi-Touch
mtouchyes- Enable use of first touch as mouse.
- Do Not Use Built-in Multi-Touch
mtouchno- Disable use of first touch as mouse.
constraincursor - Constrains the cursor to this panel, keeping it inside once it enters.
mousewheel - Turn on to capture events when the mouse wheel is used over the panel.
resize - ⊞ - Four checkboxes allow you to enable resizing a panel by grabbing the corresponding edge or corner: Resize Left, Right, Bottom, Top.
- L
resizel-
- R
resizer-
- B
resizeb-
- T
resizet-
resizew - ⊞ - Limits the left-right (width) resizing range.
resizewmin-
resizewmax-
resizeh - ⊞ - Limits the bottom-top (height) resizing range.
resizehmin-
resizehmax-
reposition - ⊞ - Enables repositioning of the panel or window by dragging with the mouse.
- Off
off-
- Window
window-
- Component
component-
repocomp - Enabled by choosing the Component option from the Reposition parameter. Specify the path to the panel component you would like to reposition by mouse.
repositionx - ⊞ - Enabled by choosing the Component option from the Reposition parameter. Sets the maximum range for repositioning the panel component horizontally.
repositionxmin-
repositionxmax-
repositiony - ⊞ - Enabled by choosing the Component option from the Reposition parameter. Sets the maximum range for repositioning the panel component vertically.
repositionymin-
repositionymax-
anchordrag - ⊞ - When Drag To Reposition parameter is set to Component, and the panel's Horizontal Mode and/or Vertical Mode is set to Anchors, this menu determines whether drag-to-reposition actions change Anchor values or Offset values.
- Anchors
anchors- Drag-to-reposition actions change Anchor parameter values
- Offsets
offsets- Drag-to-reposition actions change Offset parameter values
scrolloverlay - - Controls whether the panel is affected by scrollbar position. This allows the creation of panel overlays that aren't affected by the panel's scrollbars.
- Off
off- Scrollbar affects panel normally.
- Ignore
ignore- Panel will not move when scrollbar is moved. Panel depth is determined by Depth Layer parameter normally.
- Ignore and Draw Over
ignoreover- Panel will not move when scrollbar is moved. Panel is drawn over scrollbars and sibling panels.
Parameters - Look Page
The Color parameter page sets the panel's background, border, and disabled colors.
bgcolor - ⊞ - RGB values for the background. (default: black (0,0,0))
- Red
bgcolorr-
- Green
bgcolorg-
- Blue
bgcolorb-
bgalpha - Set the alpha value for the background.
topfill - ⊞ - This menu specifies the way the Background TOP will fill the panel's background.
- Stretch
off-
- Fill Width
horizontal-
- Fill Height
vertical-
- Fill Best
best-
- Native Resolution
native-
- Fill Outside
outside-
topsmoothness - ⊞ - This menu controls background TOP's viewer smoothness settings. In previous builds of TouchDesigner, this was always 'Mipmap Pixels', so old files will load with this setting whereas the default for new Panel COMP's is 'Interpolate Pixels'.
- Nearest Pixel
nearest- Uses nearest pixel or accurate image representation. Images will look jaggy when viewing at any zoom level other than Native Resolution.
- Interpolate Pixels
linear- Uses linear filtering between pixels. Use this to get TOP images in viewers to look good at various zoom levels, especially useful when using any Fill Viewer setting other than Native Resolution.
- Mipmap Pixels
mipmap- Uses mipmap filtering when scaling images. This can be used to reduce artifacts and sparkling in moving/scaling images that have lots of detail. When the input is 32-bit float format, only nearest filtering will be used (regardless of what is selected).
bordera - ⊞ - RGB values for border A color.
- Red
borderar-
- Green
borderag-
- Blue
borderab-
borderaalpha - Alpha value for border A color.
borderb - ⊞ - RGBA values for border B color.
- Red
borderbr-
- Green
borderbg-
- Blue
borderbb-
borderbalpha - Alpha value for border B color.
leftborder - What color the 2 left-most pixels are. Options are 0 (no change), Border A (uses color defined in Border A), or Border B (uses color defined in Border B).
leftborderi - Same as above parameter but used for an inside border.
rightborder - What color the 2 right-most pixels are. Options are 0 (no change), Border A (uses color defined in Border A), or Border B (uses color defined in Border B).
rightborderi - Same as above parameter but used for an inside border.
bottomborder - What color the 2 bottom-most pixels are. Options are 0 (no change), Border A (uses color defined in Border A), or Border B (uses color defined in Border B).
bottomborderi - Same as above parameter but used for an inside border.
topborder - What color the 2 top-most pixels are. Options are 0 (no change), Border A (uses color defined in Border A), or Border B (uses color defined in Border B).
topborderi - Same as above parameter but used for an inside border.
borderover - Draws the panel's borders on top of all children panels.
dodisablecolor - Enable the use of a unique disable color below when the panel's Enable = Off.
disablecolor - ⊞ - RGB values for the disable color. (default: black (0,0,0))
- Red
disablecolorr-
- Green
disablecolorg-
- Blue
disablecolorb-
disablealpha - Set the alpha value for the disable color.
multrgb - Multiplies the RGB channels by the alpha channel.
composite - ⊞ - Selects how the panel is composited with its siblings panels. See the Composite TOP for a description of the various composite methods.
- Over
over-
- Under
under-
- Inside
inside-
- Outside
outside-
- Add
add-
- Subtract
subtract-
- Multiply
multiply-
opacity - Allows you to control the transparency of the panel.
Parameters - Children Page
The Children parameter page controls aspects of the Panel's children alignment, size, and position.
align - ⊞ - This menu allows you to specify how the children inside the Panel Component will be laid out. The options Layout Grid Rows, Layout Grid Columns and Match Network Nodes will scale the Panel Component's children to fit the Component. They use the Align Order of each of the children to determine the ordering of the children.
- None
none-
- Left to Right
horizlr-
- Right to Left
horizrl-
- Top to Bottom
verttb-
- Bottom to Top
vertbt-
- Grid Rows
gridrows-
- Grid Columns
gridcols-
- Match Network Nodes
nodes-
spacing - This is enabled by choosing any Align option other than None or Match Network Nodes. It defines the space between the children when they are being aligned.
alignmax - This is enabled by choosing any Align option other than None, Layout Grid Horizontal, Layout Grid Vertical, or Match Network Nodes, and defines the maximum number of children placed in one row or column.
margin - ⊞ - The four fields allow you to specify the space that surrounds the Panel Component. The margin is the space between the Panel Component's border and the outer edge.
The Margin is defined in absolute pixels and does not stretch with the window, as a result margin is not reflected in the node's panel viewer but only when the parent is drawn in a floating window.
- L
marginl-
- R
marginr-
- B
marginb-
- T
margint-
justifymethod - ⊞ - This menu specifies if the panel's children are being justified as a group or individually using the Jusitfy Horizontal / Vertical parameters below.
- individual
individual- Align all children individually, separately from each other.
- Group
group- Align all children as a group. First group all children into a bounding box, then align that box.
justifyh - ⊞ - This menu specifies if the panel's children are being justified horizontally.
- Off
off-
- Left
left-
- Center
center-
- Right
right-
justifyv - ⊞ - This menu specifies if the panel's children are being justified vertically.
- Off
off-
- Top
top-
- Center
center-
- Bottom
bottom-
fit - ⊞ - This menu allows you to scale the panel's children. It overrides the Justify Horizontal and Justify Vertical parameters.
- Off
off-
- Fit Width
horizontal-
- Fit Height
vertical-
- Fit Best
best-
scale - ⊞ - Allows you to uniformly scale the Panel's children.
- X
scalex-
- Y
scaley-
offset - ⊞ - Allows you to offset the Panel's children. This parameter is overwritten by the Align, Justify Horizontal, and Justify Vertical parameters above.
- X
offsetx-
- Y
offsety-
crop - ⊞ - This menu determines if any children panels which are positioned partially or completely outside the panel component's dimensions get cropped.
- Off (Use Parent)
off-
- On
on-
- Never
never-
phscrollbar - - Setting for horizontal scrollbar on this panel.
- Off
off- No scrollbar.
- On
on- Always include scrollbar.
- Automatic
auto- Include scrollbar only when child width is greater than this panel's width.
pvscrollbar - - Setting for vertical scrollbar on this panel.
- Off
off- No scrollbar.
- On
on- Always include scrollbar.
- Automatic
auto- Include scrollbar only when child height is greater than this panel's height.
scrollbarthickness - Set the thickness of the scrollbars in pixels.
Parameters - Drag/Drop Page
Please refer to Drag-and-Drop for a full explanation on how Drag and Drop between Panel Components functions.
drag - ⊞ - Specify if this Panel Component can be dragged.
- Use Parent's Drag Settings
dragparent- Follow the parent Panel Components Drag setting.
- Legacy Drag System
legacy- Allow Dragging for this Panel Component. Use the ParamtersDrag Script,Drop Destination ScriptandDropped Operatorto control the behaviour. 'Use Drag/Drop Callbacks' is a more powerful updated workflow.
- Do Not Allow Drag
dragno- Disallows Dragging for this Panel Component.
- Use Drag/Drop Callbacks
usecallbacks- Specify the behavior exactly with custom scripts specified below.
dragscript - Specify a script that will be executed when starting to drag a Panel Component. Please refer to the Drag Script section of the Drag and Drop page.
droptypescript - If a drop destination script is specified, you can also add a DAT table with a list of return types that the drop destination script will provide. Return types can be one of the op types (COMP,TOP,CHOP,SOP,MAT,DAT), channel, or supported filetypes. Please refer to the Drop Types section of the Drag and Drop page.
dropdestscript - Specify a script that will be executed when the dragged Panel Component is dropped. A temporary network is created and the component (or the alternative operator specified in Dropped Component) is copied to this network. You can add or modify operators in this network. Please refer to the Drop Destination Script section of the Drag and Drop page.
paneldragop - The Dropped Component parameter is the easiest way to specify an alternative operator to drop. Note that this alternative operator must exist, otherwise the component itself will be dropped. The alternative is only used when dropping onto a network or control panel. Text pasted via dragging and dropping, or files saved via dropping onto the desktop, will still use the original.
drop - ⊞ - Specify if this Panel Component accepts items that are dropped onto it.
- Use Parent's Drop Settings
dropparent- Follow the parent Panel Components Drop setting.
- Legacy Drop System
legacy- Allow Dropping onto this Panel Component. Use the ParamterDrop Scriptto control the behaviour. 'Use Drag/Drop Callbacks' is a more powerful updated workflow.
- Do Not Allow Drop
dropno- Disallows Dropping onto this Panel Component.
- Use Drag/Drop Callbacks
usecallbacks- Specify the behavior exactly with custom scripts specified below.
- Fill Custom Parameter
fillparm- Avoid any scripting and just fill in the custom parameter with the path to the dropped node.
builtindrop - Normally, when dropping over a node, if the viewer is not active, built-in drop options are provided, otherwise custom defined drop options are provided. When this option is off, custom defined drop options are used exclusively in both cases.
dropscript - A component's Drop Script is run when you drop another component or an external file into that component. Please refer to the Drop Scripts - Text section of the Drag and Drop page.
Alternatively specify a Table DAT in the drop script field. TouchDesigner will automatically look for 2 columns in the table. The first column should indicate the data type and the second should indicate the Text DAT that holds the script to process that data type. Please refer to the Drop Script - Tables section of the Drag and Drop page.
dropparm - When 'On Dropping Into' is set to Fill Custom Parameter this specifies which parameter to fill. This option together with turning off 'Built-In Drop Options' allows quickly dropping any node onto this viewer and filling a custom parameter with that dropped path.
dragdropcallbacks - Specify which DAT holds the custom drag/drop scripts. If blank, press 'Add' to create a DAT with default scripts.
Parameters - Extensions Page
The Extensions parameter page sets the component's python extensions. Please see extensions for more information.
reinitextensions - Recompile all extension objects. Normally extension objects are compiled only when they are referenced and their definitions have changed.
initextonstart - Perform a Re-Init automatically when TouchDEsigner Starts
ext - Sequence of info for creating extensions on this component
ext0object - A number of class instances that can be attached to the component.
ext0name - Optional name to search by, instead of the instance class name.
ext0promote - Controls whether or not the extensions are visible directly at the component level, or must be accessed through the .ext member. Example: n.Somefunction vs n.ext.Somefunction
Parameters - Common Page
The Common parameter page sets the component's node viewer and clone relationships.
parentshortcut - Specifies a name you can use anywhere inside the component as the path to that component. See Parent Shortcut.
opshortcut - Specifies a name you can use anywhere at all as the path to that component. See Global OP Shortcut.
iop - Sequence header for internal operators.
iop0shortcut - Specifies a name you can use anywhere inside the component as a path to "Internal OP" below. See Internal Operators.
nodeview - ⊞ - Determines what is displayed in the node viewer, also known as the Node Viewer. Some options will not be available depending on the Component type (Object Component, Panel Component, Misc.)
- Default Viewer
default- Displays the default viewer for the component type, a 3D Viewer for Object COMPS and a Control Panel Viewer for Panel COMPs.
- Operator Viewer
opviewer- Displays the node viewer from any operator specified in the Operator Viewer parameter below.
opviewer - Select which operator's node viewer to use when the Node View parameter above is set to Operator Viewer.
keepmemory -
enablecloning - Control if the OP should be actively cloneing. Turning this off causes this node to stop cloning it's 'Clone Master'.
enablecloningpulse - Instantaneously clone the contents.
loadondemand - Loads the component into memory only when required. Good to use for components that are not always used in the project.
enableexternaltox - When on (default), the external .tox file will be loaded when the .toe starts and the contents of the COMP will match that of the external .tox. This can be turned off to avoid loading from the referenced external .tox on startup if desired (the contents of the COMP are instead loaded from the .toe file). Useful if you wish to have a COMP reference an external .tox but not always load from it unless you specifically push the Re-Init Network parameter button.
enableexternaltoxpulse - This button will re-load from the external .tox file (if present).
externaltox - Path to a .tox file on disk which will source the component's contents upon start of a .toe. This allows for components to contain networks that can be updated independently. If the .tox file can not be found, whatever the .toe file was saved with will be loaded.
reloadcustom - When this checkbox is enabled, the values of the component's Custom Parameters are reloaded when the .tox is reloaded. This only affects top-level parameters on the component, all parameters on nodes inside the component are always reloaded with the .tox.
reloadbuiltin - When this checkbox is enabled, the values of the component's built-in parameters are reloaded when the .tox is reloaded. This only affects top-level parameters on the component, all parameters on nodes inside the component are always reloaded with the .tox.
savebackup - When this checkbox is enabled, a backup copy of the component specified by the External .tox parameter is saved in the .toe file. This backup copy will be used if the External .tox can not be found. This may happen if the .tox was renamed, deleted, or the .toe file is running on another computer that is missing component media.
subcompname - When loading from an External .tox file, this option allows you to reach into the .tox and pull out a COMP and make that the top-level COMP, ignoring everything else in the file (except for the contents of that COMP). For example if a .tox file named project1.tox contains project1/geo1, putting geo1 as the Sub-Component to Load, will result in geo1 being loaded in place of the current COMP. If this parameter is blank, it just loads the .tox file normally using the top level COMP in the file.
relpath - ⊞ - Set whether the child file paths within this COMP are relative to the .toe itself or the .tox, or inherit from parent.
- Use Parent's Behavior
inherit- Inherit setting from parent.
- Relative to Project File (.toe)
project- The path, when specified as a relative path, will be relative to the .toe file.
- Relative to External COMP File (.tox)
externaltox- The path, when specified as a relative path, will be relative to the .tox file. When no external COMP file is specified, or when Enable External .tox is not toggled on, this doesn't have any impact.
parmcolorspace - ⊞ - Controls how all color parameters on this node are interpreted. The color values as treated as being in the selected color space, and are converted to the Working Color Space before they are used as part of the node's operation. Note that this does not change the color space of the node itself, as that is always in the Working Color Space.
- sRGB
srgb- sRGB color space, with sRGB transfer function. Considered an SDR color space with respect to Reference White.
- sRGB - Linear
srgblinear- sRGB color space, with linear transfer function. Considered an SDR color space with respect to Reference White.
- Rec.601 (NTSC)
rec601ntsc- Rec.601 with NTSC primaries color space, with Rec.601 transfer function. Considered an SDR color space with respect to Reference White.
- Rec.709
rec709- Rec.709 color space, with Rec.709 (same as Rec.2020) transfer function. Considered an SDR color space with respect to Reference White.
- Rec.2020
rec2020- Rec.2020 color space, with Rec.2020 (same as Rec.709) transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3
dcip3- DCI-P3 color space, with D65 white point and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3 (D60)
dcip3d60- DCI-P3 "D60 sim" color space, with D60 white point, and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- Display-P3 (D65)
displayp3d65- Display-P3 color space, with D65 white point, and sRGB gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACES2065-1
aces2065-1- ACES 2065-1 (also known as ACES AP0) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACEScg
acescg- ACEScg (also known as ACES AP1) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- Passthrough
passthrough- When selected, the color values will be used as-is in the operation, without any modification or attempt to convert them into the Working Color Space.
parmreferencewhite - ⊞ - When converting a parameter color value to the Working Color Space, this controls how it should be treated with respect to Reference White. If the Working Color Space is the same Reference White, then no adjustment is done. If they are different, then the Reference White level (brightness) of this color will be adjusted to the range expected by the Working Color Space. For example if the project is set to have a SDR Reference White of 120 nits, and the HDR Reference White is 80 nits, then a color of (1, 1, 1), which is 120 nits in the SDR color space, will be converted to be (1.5, 1.5, 1.5), which is 120 nits still in the HDR Working Color Space.
- Default For Color Space
default- Will use either the SDR or the HDR Reference White, based on the color space selected.
- Use Parent Panel
useparent- Will use the Reference White that the parent panel has selected. If the top-level panel also has 'Use Parent' selected, then 'UI Reference White' will be used.
- Standard (SDR)
sdr- Will treat the Parameter Color Space as SDR for it's reference white value.
- High (HDR)
hdr- Will treat the Parameter Color Space as HDR for it's reference white value.
- UI
ui- Will treat the Parameter Color Space as UI for it's reference white value. This uses the 'UI Reference White Nits' value for it's brightness.
parmcolorspace - ⊞ - Controls how all color parameters on this node are interpreted. The color values as treated as being in the selected color space, and are converted to the Working Color Space before they are used as part of the node's operation. Note that this does not change the color space of the node itself, as that is always in the Working Color Space.
- sRGB
srgb- sRGB color space, with sRGB transfer function. Considered an SDR color space with respect to Reference White.
- sRGB - Linear
srgblinear- sRGB color space, with linear transfer function. Considered an SDR color space with respect to Reference White.
- Rec.601 (NTSC)
rec601ntsc- Rec.601 with NTSC primaries color space, with Rec.601 transfer function. Considered an SDR color space with respect to Reference White.
- Rec.709
rec709- Rec.709 color space, with Rec.709 (same as Rec.2020) transfer function. Considered an SDR color space with respect to Reference White.
- Rec.2020
rec2020- Rec.2020 color space, with Rec.2020 (same as Rec.709) transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3
dcip3- DCI-P3 color space, with D65 white point and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3 (D60)
dcip3d60- DCI-P3 "D60 sim" color space, with D60 white point, and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- Display-P3 (D65)
displayp3d65- Display-P3 color space, with D65 white point, and sRGB gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACES2065-1
aces2065-1- ACES 2065-1 (also known as ACES AP0) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACEScg
acescg- ACEScg (also known as ACES AP1) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- Passthrough
passthrough- When selected, the color values will be used as-is in the operation, without any modification or attempt to convert them into the Working Color Space.
parmreferencewhite - ⊞ - When converting a parameter color value to the Working Color Space, this controls how it should be treated with respect to Reference White. If the Working Color Space is the same Reference White, then no adjustment is done. If they are different, then the Reference White level (brightness) of this color will be adjusted to the range expected by the Working Color Space. For example if the project is set to have a SDR Reference White of 120 nits, and the HDR Reference White is 80 nits, then a color of (1, 1, 1), which is 120 nits in the SDR color space, will be converted to be (1.5, 1.5, 1.5), which is 120 nits still in the HDR Working Color Space.
- Default For Color Space
default- Will use either the SDR or the HDR Reference White, based on the color space selected.
- Use Parent Panel
useparent- Will use the Reference White that the parent panel has selected. If the top-level panel also has 'Use Parent' selected, then 'UI Reference White' will be used.
- Standard (SDR)
sdr- Will treat the Parameter Color Space as SDR for it's reference white value.
- High (HDR)
hdr- Will treat the Parameter Color Space as HDR for it's reference white value.
- UI
ui- Will treat the Parameter Color Space as UI for it's reference white value. This uses the 'UI Reference White Nits' value for it's brightness.
parmcolorspace - ⊞ - Controls how all color parameters on this node are interpreted. The color values as treated as being in the selected color space, and are converted to the Working Color Space before they are used as part of the node's operation. Note that this does not change the color space of the node itself, as that is always in the Working Color Space.
- sRGB
srgb- sRGB color space, with sRGB transfer function. Considered an SDR color space with respect to Reference White.
- sRGB - Linear
srgblinear- sRGB color space, with linear transfer function. Considered an SDR color space with respect to Reference White.
- Rec.601 (NTSC)
rec601ntsc- Rec.601 with NTSC primaries color space, with Rec.601 transfer function. Considered an SDR color space with respect to Reference White.
- Rec.709
rec709- Rec.709 color space, with Rec.709 (same as Rec.2020) transfer function. Considered an SDR color space with respect to Reference White.
- Rec.2020
rec2020- Rec.2020 color space, with Rec.2020 (same as Rec.709) transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3
dcip3- DCI-P3 color space, with D65 white point and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3 (D60)
dcip3d60- DCI-P3 "D60 sim" color space, with D60 white point, and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- Display-P3 (D65)
displayp3d65- Display-P3 color space, with D65 white point, and sRGB gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACES2065-1
aces2065-1- ACES 2065-1 (also known as ACES AP0) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACEScg
acescg- ACEScg (also known as ACES AP1) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- Passthrough
passthrough- When selected, the color values will be used as-is in the operation, without any modification or attempt to convert them into the Working Color Space.
parmreferencewhite - ⊞ - When converting a parameter color value to the Working Color Space, this controls how it should be treated with respect to Reference White. If the Working Color Space is the same Reference White, then no adjustment is done. If they are different, then the Reference White level (brightness) of this color will be adjusted to the range expected by the Working Color Space. For example if the project is set to have a SDR Reference White of 120 nits, and the HDR Reference White is 80 nits, then a color of (1, 1, 1), which is 120 nits in the SDR color space, will be converted to be (1.5, 1.5, 1.5), which is 120 nits still in the HDR Working Color Space.
- Default For Color Space
default- Will use either the SDR or the HDR Reference White, based on the color space selected.
- Use Parent Panel
useparent- Will use the Reference White that the parent panel has selected. If the top-level panel also has 'Use Parent' selected, then 'UI Reference White' will be used.
- Standard (SDR)
sdr- Will treat the Parameter Color Space as SDR for it's reference white value.
- High (HDR)
hdr- Will treat the Parameter Color Space as HDR for it's reference white value.
- UI
ui- Will treat the Parameter Color Space as UI for it's reference white value. This uses the 'UI Reference White Nits' value for it's brightness.
parmcolorspace - ⊞ - Controls how all color parameters on this node are interpreted. The color values as treated as being in the selected color space, and are converted to the Working Color Space before they are used as part of the node's operation. Note that this does not change the color space of the node itself, as that is always in the Working Color Space.
- sRGB
srgb- sRGB color space, with sRGB transfer function. Considered an SDR color space with respect to Reference White.
- sRGB - Linear
srgblinear- sRGB color space, with linear transfer function. Considered an SDR color space with respect to Reference White.
- Rec.601 (NTSC)
rec601ntsc- Rec.601 with NTSC primaries color space, with Rec.601 transfer function. Considered an SDR color space with respect to Reference White.
- Rec.709
rec709- Rec.709 color space, with Rec.709 (same as Rec.2020) transfer function. Considered an SDR color space with respect to Reference White.
- Rec.2020
rec2020- Rec.2020 color space, with Rec.2020 (same as Rec.709) transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3
dcip3- DCI-P3 color space, with D65 white point and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3 (D60)
dcip3d60- DCI-P3 "D60 sim" color space, with D60 white point, and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- Display-P3 (D65)
displayp3d65- Display-P3 color space, with D65 white point, and sRGB gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACES2065-1
aces2065-1- ACES 2065-1 (also known as ACES AP0) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACEScg
acescg- ACEScg (also known as ACES AP1) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- Passthrough
passthrough- When selected, the color values will be used as-is in the operation, without any modification or attempt to convert them into the Working Color Space.
parmreferencewhite - ⊞ - When converting a parameter color value to the Working Color Space, this controls how it should be treated with respect to Reference White. If the Working Color Space is the same Reference White, then no adjustment is done. If they are different, then the Reference White level (brightness) of this color will be adjusted to the range expected by the Working Color Space. For example if the project is set to have a SDR Reference White of 120 nits, and the HDR Reference White is 80 nits, then a color of (1, 1, 1), which is 120 nits in the SDR color space, will be converted to be (1.5, 1.5, 1.5), which is 120 nits still in the HDR Working Color Space.
- Default For Color Space
default- Will use either the SDR or the HDR Reference White, based on the color space selected.
- Use Parent Panel
useparent- Will use the Reference White that the parent panel has selected. If the top-level panel also has 'Use Parent' selected, then 'UI Reference White' will be used.
- Standard (SDR)
sdr- Will treat the Parameter Color Space as SDR for it's reference white value.
- High (HDR)
hdr- Will treat the Parameter Color Space as HDR for it's reference white value.
- UI
ui- Will treat the Parameter Color Space as UI for it's reference white value. This uses the 'UI Reference White Nits' value for it's brightness.
parmcolorspace - ⊞ - Controls how all color parameters on this node are interpreted. The color values as treated as being in the selected color space, and are converted to the Working Color Space before they are used as part of the node's operation. Note that this does not change the color space of the node itself, as that is always in the Working Color Space.
- sRGB
srgb- sRGB color space, with sRGB transfer function. Considered an SDR color space with respect to Reference White.
- sRGB - Linear
srgblinear- sRGB color space, with linear transfer function. Considered an SDR color space with respect to Reference White.
- Rec.601 (NTSC)
rec601ntsc- Rec.601 with NTSC primaries color space, with Rec.601 transfer function. Considered an SDR color space with respect to Reference White.
- Rec.709
rec709- Rec.709 color space, with Rec.709 (same as Rec.2020) transfer function. Considered an SDR color space with respect to Reference White.
- Rec.2020
rec2020- Rec.2020 color space, with Rec.2020 (same as Rec.709) transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3
dcip3- DCI-P3 color space, with D65 white point and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3 (D60)
dcip3d60- DCI-P3 "D60 sim" color space, with D60 white point, and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- Display-P3 (D65)
displayp3d65- Display-P3 color space, with D65 white point, and sRGB gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACES2065-1
aces2065-1- ACES 2065-1 (also known as ACES AP0) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACEScg
acescg- ACEScg (also known as ACES AP1) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- Passthrough
passthrough- When selected, the color values will be used as-is in the operation, without any modification or attempt to convert them into the Working Color Space.
parmreferencewhite - ⊞ - When converting a parameter color value to the Working Color Space, this controls how it should be treated with respect to Reference White. If the Working Color Space is the same Reference White, then no adjustment is done. If they are different, then the Reference White level (brightness) of this color will be adjusted to the range expected by the Working Color Space. For example if the project is set to have a SDR Reference White of 120 nits, and the HDR Reference White is 80 nits, then a color of (1, 1, 1), which is 120 nits in the SDR color space, will be converted to be (1.5, 1.5, 1.5), which is 120 nits still in the HDR Working Color Space.
- Default For Color Space
default- Will use either the SDR or the HDR Reference White, based on the color space selected.
- Use Parent Panel
useparent- Will use the Reference White that the parent panel has selected. If the top-level panel also has 'Use Parent' selected, then 'UI Reference White' will be used.
- Standard (SDR)
sdr- Will treat the Parameter Color Space as SDR for it's reference white value.
- High (HDR)
hdr- Will treat the Parameter Color Space as HDR for it's reference white value.
- UI
ui- Will treat the Parameter Color Space as UI for it's reference white value. This uses the 'UI Reference White Nits' value for it's brightness.
parmcolorspace - ⊞ - Controls how all color parameters on this node are interpreted. The color values as treated as being in the selected color space, and are converted to the Working Color Space before they are used as part of the node's operation. Note that this does not change the color space of the node itself, as that is always in the Working Color Space.
- sRGB
srgb- sRGB color space, with sRGB transfer function. Considered an SDR color space with respect to Reference White.
- sRGB - Linear
srgblinear- sRGB color space, with linear transfer function. Considered an SDR color space with respect to Reference White.
- Rec.601 (NTSC)
rec601ntsc- Rec.601 with NTSC primaries color space, with Rec.601 transfer function. Considered an SDR color space with respect to Reference White.
- Rec.709
rec709- Rec.709 color space, with Rec.709 (same as Rec.2020) transfer function. Considered an SDR color space with respect to Reference White.
- Rec.2020
rec2020- Rec.2020 color space, with Rec.2020 (same as Rec.709) transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3
dcip3- DCI-P3 color space, with D65 white point and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3 (D60)
dcip3d60- DCI-P3 "D60 sim" color space, with D60 white point, and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- Display-P3 (D65)
displayp3d65- Display-P3 color space, with D65 white point, and sRGB gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACES2065-1
aces2065-1- ACES 2065-1 (also known as ACES AP0) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACEScg
acescg- ACEScg (also known as ACES AP1) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- Passthrough
passthrough- When selected, the color values will be used as-is in the operation, without any modification or attempt to convert them into the Working Color Space.
parmreferencewhite - ⊞ - When converting a parameter color value to the Working Color Space, this controls how it should be treated with respect to Reference White. If the Working Color Space is the same Reference White, then no adjustment is done. If they are different, then the Reference White level (brightness) of this color will be adjusted to the range expected by the Working Color Space. For example if the project is set to have a SDR Reference White of 120 nits, and the HDR Reference White is 80 nits, then a color of (1, 1, 1), which is 120 nits in the SDR color space, will be converted to be (1.5, 1.5, 1.5), which is 120 nits still in the HDR Working Color Space.
- Default For Color Space
default- Will use either the SDR or the HDR Reference White, based on the color space selected.
- Use Parent Panel
useparent- Will use the Reference White that the parent panel has selected. If the top-level panel also has 'Use Parent' selected, then 'UI Reference White' will be used.
- Standard (SDR)
sdr- Will treat the Parameter Color Space as SDR for it's reference white value.
- High (HDR)
hdr- Will treat the Parameter Color Space as HDR for it's reference white value.
- UI
ui- Will treat the Parameter Color Space as UI for it's reference white value. This uses the 'UI Reference White Nits' value for it's brightness.
parmcolorspace - ⊞ - Controls how all color parameters on this node are interpreted. The color values as treated as being in the selected color space, and are converted to the Working Color Space before they are used as part of the node's operation. Note that this does not change the color space of the node itself, as that is always in the Working Color Space.
- sRGB
srgb- sRGB color space, with sRGB transfer function. Considered an SDR color space with respect to Reference White.
- sRGB - Linear
srgblinear- sRGB color space, with linear transfer function. Considered an SDR color space with respect to Reference White.
- Rec.601 (NTSC)
rec601ntsc- Rec.601 with NTSC primaries color space, with Rec.601 transfer function. Considered an SDR color space with respect to Reference White.
- Rec.709
rec709- Rec.709 color space, with Rec.709 (same as Rec.2020) transfer function. Considered an SDR color space with respect to Reference White.
- Rec.2020
rec2020- Rec.2020 color space, with Rec.2020 (same as Rec.709) transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3
dcip3- DCI-P3 color space, with D65 white point and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3 (D60)
dcip3d60- DCI-P3 "D60 sim" color space, with D60 white point, and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- Display-P3 (D65)
displayp3d65- Display-P3 color space, with D65 white point, and sRGB gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACES2065-1
aces2065-1- ACES 2065-1 (also known as ACES AP0) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACEScg
acescg- ACEScg (also known as ACES AP1) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- Passthrough
passthrough- When selected, the color values will be used as-is in the operation, without any modification or attempt to convert them into the Working Color Space.
parmreferencewhite - ⊞ - When converting a parameter color value to the Working Color Space, this controls how it should be treated with respect to Reference White. If the Working Color Space is the same Reference White, then no adjustment is done. If they are different, then the Reference White level (brightness) of this color will be adjusted to the range expected by the Working Color Space. For example if the project is set to have a SDR Reference White of 120 nits, and the HDR Reference White is 80 nits, then a color of (1, 1, 1), which is 120 nits in the SDR color space, will be converted to be (1.5, 1.5, 1.5), which is 120 nits still in the HDR Working Color Space.
- Default For Color Space
default- Will use either the SDR or the HDR Reference White, based on the color space selected.
- Use Parent Panel
useparent- Will use the Reference White that the parent panel has selected. If the top-level panel also has 'Use Parent' selected, then 'UI Reference White' will be used.
- Standard (SDR)
sdr- Will treat the Parameter Color Space as SDR for it's reference white value.
- High (HDR)
hdr- Will treat the Parameter Color Space as HDR for it's reference white value.
- UI
ui- Will treat the Parameter Color Space as UI for it's reference white value. This uses the 'UI Reference White Nits' value for it's brightness.
parmcolorspace - ⊞ - Controls how all color parameters on this node are interpreted. The color values as treated as being in the selected color space, and are converted to the Working Color Space before they are used as part of the node's operation. Note that this does not change the color space of the node itself, as that is always in the Working Color Space.
- sRGB
srgb- sRGB color space, with sRGB transfer function. Considered an SDR color space with respect to Reference White.
- sRGB - Linear
srgblinear- sRGB color space, with linear transfer function. Considered an SDR color space with respect to Reference White.
- Rec.601 (NTSC)
rec601ntsc- Rec.601 with NTSC primaries color space, with Rec.601 transfer function. Considered an SDR color space with respect to Reference White.
- Rec.709
rec709- Rec.709 color space, with Rec.709 (same as Rec.2020) transfer function. Considered an SDR color space with respect to Reference White.
- Rec.2020
rec2020- Rec.2020 color space, with Rec.2020 (same as Rec.709) transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3
dcip3- DCI-P3 color space, with D65 white point and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3 (D60)
dcip3d60- DCI-P3 "D60 sim" color space, with D60 white point, and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- Display-P3 (D65)
displayp3d65- Display-P3 color space, with D65 white point, and sRGB gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACES2065-1
aces2065-1- ACES 2065-1 (also known as ACES AP0) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACEScg
acescg- ACEScg (also known as ACES AP1) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- Passthrough
passthrough- When selected, the color values will be used as-is in the operation, without any modification or attempt to convert them into the Working Color Space.
parmreferencewhite - ⊞ - When converting a parameter color value to the Working Color Space, this controls how it should be treated with respect to Reference White. If the Working Color Space is the same Reference White, then no adjustment is done. If they are different, then the Reference White level (brightness) of this color will be adjusted to the range expected by the Working Color Space. For example if the project is set to have a SDR Reference White of 120 nits, and the HDR Reference White is 80 nits, then a color of (1, 1, 1), which is 120 nits in the SDR color space, will be converted to be (1.5, 1.5, 1.5), which is 120 nits still in the HDR Working Color Space.
- Default For Color Space
default- Will use either the SDR or the HDR Reference White, based on the color space selected.
- Use Parent Panel
useparent- Will use the Reference White that the parent panel has selected. If the top-level panel also has 'Use Parent' selected, then 'UI Reference White' will be used.
- Standard (SDR)
sdr- Will treat the Parameter Color Space as SDR for it's reference white value.
- High (HDR)
hdr- Will treat the Parameter Color Space as HDR for it's reference white value.
- UI
ui- Will treat the Parameter Color Space as UI for it's reference white value. This uses the 'UI Reference White Nits' value for it's brightness.
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