GLSL
GLSL is the OpenGL Shading Language, used in TouchDesigner to define 3D shaders in Materials, and 2D shaders in GLSL TOPs.
See also Shader, Write a GLSL Material, Write a GLSL TOP, GLSL Multi TOP, plus the GLSL Category and Rendering Category.
GLSL is the OpenGL Shading Language, used in TouchDesigner to define 3D shaders in Materials, and 2D shaders in GLSL TOPs.
See also Shader, Write a GLSL Material, Write a GLSL TOP, GLSL Multi TOP, plus the GLSL Category and Rendering Category.